quick fixes:
- musicdef corrected, accidentally had "MAPMNM" set to "MAPMMM" for Euro Mountain Revo's music
- fixed texture bug with the Karts R Us billboard, the T was transparent for some reason
Euro Mountain is getting a significant update!
- new map ID, MAPMN Euro Mountain Revo
- widened almost the entire course and added aprons where needed
- large visual updates
- twice as many item boxes
- mixed-surface rallying, with reduced friction on gravel sections
- second shortcut now...
a few minor tweaks to Mermaid Lake, and a new track!!!
updated Mermaid Lake:
- new texture for the factory smokestacks
- added Encore Mode
added Euro Mountain Zone:
- port of the Intermediate stage from SEGA Rally 2!
- thanks to the creators of the Community Resources Pack for some textures...
Mermaid Lake has been updated:
- added a thok barrier to the skybox to fix black background for vanilla software players i promise the skybox is fixed for real this time i promise i pr
mermaid lake has been updated further:
- fixed skybox for real this time
- new ads and logos (textures ripped from the track's source game, Daytona 2001!)
- various other aesthetic improvements
- fixed skippable finish line
enjoy!!
Mermaid Lake has been updated further:
- removed some Chao and trees to reduce the chance of objects disappearing
- various aesthetic improvements
- added a proper skybox
enjoy!
after some feedback, the following has been added to Mermaid Lake:
- reduced banking of the big sweeping curve so it's (hopefully) more manageable on normal speed
- made the chicane's signage clearer
- moved some trees around on the back straight for shortcutting
enjoy!
hey all! this is my first map, first post, and first actual interaction with the kart community! after playing the game for a year and getting a bit of a following, i figured i'd give back and put some work in learning Zone Builder. so, here we go!
1 - MAPML Mermaid Lake, a port of the track of...
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