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  1. .hack

    WO123R: Oceanic Cove Zone 1

    If I remember right, the red box is the upper limits of your map's size. Anything built outside of it will be messed up. You can try shifting everything to the right to make it fit. The red-box limit also applies to control sectors. Keep it inside the box, and it should be fine.
  2. .hack

    September/October 2009 Voting

    Alright, haven't played this game for awhile now, but here are my ratings of the SP division: GRACEFUL COAST: 7/10. Good, but a few flaws in the level design. Firstly, the area with the yellow springs are glitched. If you press any key while flying (and you are likely to be holding down the...
  3. .hack

    mt_house_match3.2b.wad *Update New Link*

    Another thing that works: make the 1p-8p spawn in a death pit.
  4. .hack

    Lightdash help

    Turn on adventure mode in the header?
  5. .hack

    Mineral Valley Zone King of the hill map.

    Two more comments 1)About the homing rings. I was saying that they would be overpowered in a stage like this, because they would be impossible to avoid on a small, open plane. Rail and bomb rings would be better choices because you actually have to, you know, aim. 2)About the hill being in the...
  6. .hack

    Huh.

    While the cooldown is a good idea, it would make some single player stages where you need to platform with extreme precision (Prismatic Angel) impossible. You would thok to the platform, but then skid off the side.
  7. .hack

    Mineral Valley Zone King of the hill map.

    Ok, not bad. This has a great amount of potential, but has a few gameplay flaws. 1)Homing rings. It is a bad idea to have homing rings in what is an essentially a close quarter match. If you insist on providing them, make the hill have cover. 2)Misplaced hill. I thought the large thing in the...
  8. .hack

    Huh.

    Um...lemme check, but as far as I know, this game is Sonic Robo Blast 2, not Remake Of Sonic 3 or Complete Ripoff Of Sonic 2. This game is allowed to have some different ideas in it. Just because it's main charachter is a hedgehog doesn't mean that it has to be exactally like the classics...
  9. .hack

    Music bug

    Ok, before when I was playing SRB2, I was using the digital music, and it worked fine. About a week ago, for no apparent reason, it switched over to the midi music. When I try to toggle the digital music back on, I get this error: I_InitDigMusic() FMOD Error : You are using the wrong DLL...
  10. .hack

    Blade's Super Pack

    Found a bug. You need to tag your lava colormap sector to the sector that teleports you to the egg. As of now, it has no color when the lava rises above it.
  11. .hack

    Blade's Super Pack

    Ok then...time to rate these levels. Hidden Palace This level was quite solid. The only complaint I had was that there was this random invisible wall around the emerald. I understand why it was there, but it would've been better to soc a solid object than to put that wall in, because when...
  12. .hack

    Blade's Super Pack

    Ok...I seem to be missing something. When I click the "download now" link, a string of strange text comes up. Help?
  13. .hack

    SonicSpinball.wad

    You forgot to change this to "GO AWAY."
  14. .hack

    Compiling wads to make level pack

    Try Copy-pasting the lumps into the first wadfile.
  15. .hack

    Spark Motar help.

    However, since he seems to want help, wouldn't it be a good idea to organize it so it would be easier to spot the problem?
  16. .hack

    mtf_Coagulation.wad

    Ok. Better. However, there are two big problems still in this map. 1)In software, you've got more HOM bugs. Now, if you play in opengl, you don't have this error, but in software, it makes the map close to unplayable. HOM occours when you have wide open spaces. I know, I told you to make the...
  17. .hack

    JEV3's Questions

    Um..actually, that's not entirely truthful. I got the blue spring to propel sonic to the top of a 150 fracunit cliff. However, he just barely makes it, so I can assume that that's about the maximum height you can reach with the blue spring.
  18. .hack

    mtf_Coagulation.wad

    Ok, not bad. A few things: 1) Some areas of the map are devoid of detail. Big, open plains might work for Halo, but it doesn't work too well for srb2. 2)The bases and the caves are still a tinge too cramped. It would be much appreciated if you'd open them up. 3)This map despreatly cries out...
  19. .hack

    How long do you think it takes to make decent content?

    I used to take about two weeks on single player levels. Seeing how my older levels sucked, I spend about 1-2 months on a good single player level. However, I do not work every day, so if you total up the hours, it comes out to about 25-30 hours per level.
  20. .hack

    ZANE Map

    Chaos, open the map in doombuilder. You'll see why it's called the ZANE map.
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