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  1. N

    = Metroid Vanguard = Samus Aran in SRB2 [v1.5c]

    I think 2.2.11 broke some things The 100% Brak fight has the floors surrounding the middle be treated like pits So if you land on the brown bits the map reloads but when the boss moves there it just dies
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    Whisper the Wolf

    YOOOOOOOOOOOOOOOOOOOOOOO Aiming with the lasers are SO much easier now! Love it to bits! It's amazing just how much trouble the "redirecting north" bug alone disrupted everything. Playing with that fixed was wonderful. And the walls don't absorb shots anymore! Huzzah! Also PERSONA SUPPORT...
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    Super Sonic

    ...theres going to be a Super Emerald update?
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    Chaos Mode

    I noticed something pretty frustrating when I paired this with the Whisper addon. Normally, when Whisper uses her Hammer attack, she goes straight through any enemies in the way. With Chaos Mode loaded, however, she instead bounces off really, really high. This is a notable problem for one...
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    Whisper the Wolf

    Just noticed that despite getting screenshots of the lasers changing direction, and of my troubles aiming down cliffs, I forgot to include them in my first comment. Have screenshots of both of those, and of a laser shot being blocked by a wall to the right.
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    Whisper the Wolf

    ...but spike does deal damage against bosses? If you're referring to how Spike doesn't do anything to Metal Sonic until he dodges, then I guess yeah. It always bugs me when a projectile doesn't hit Metal Sonic just because he doesn't recognize it as an attack he's supposed to dodge. I also find...
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    Whisper the Wolf

    Very neat character. I went through the main maps and then sent myself into two Chaos Mode maps, and I found a lot more to say regarding this character from playing Master Difficulty Chaos Mode than the main story. (I sometimes run Chaos Mode to see how a character fares against an army of...
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    Magic Metal Sonic

    Jeez I got a giant list of thoughts brace yourself I find the spells are of better quality, and I believe the magic system itself is more intuitive, with you regaining magic when you're moving slowly. I tend to just keep the magic menu open all the time. I mean, why not? It's not like you...
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    Kamek

    I did not know how much I needed the teleport spell until I had it It's a little annoying how if you're too close to a wall all your momentum can be blocked, even though the teleport is supposed to be what's giving you the momentum in the first place (from what I can tell) but otherwise I love...
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    RushChars - Blaze and Marine

    I feel like it probably is. I mean, you can PARRY while boosting. Reminds me of how Metal could parry and still be in dashmode for a moment at some point, and I believe that was patched out. I wouldn't be surprised if this got patched out as well.
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    Boo!

    Boo is neat, though I do have some thoughts regarding their capabilities. Boos can target things through transparent things, like glass. This is kinda neat, making Boo able to sometimes teleport through glass or grates, but if there isn't a target to get OUT, you can softlock yourself...
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    RushChars - Blaze and Marine

    Curse these wretched Fireflies! I hate them to NO end! ...I've noticed Fire Shield protects against these two attacks, but Blaze still gets hit? Kinda odd.
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    Super Sonic

    That may be a decent point, but looking at the overview page for that mod, I couldn't help but notice that one of the things noted to be "Known issues" was as follows: "Dashing downward is pretty much impossible if you aren't standing still due to Sonic's float ability." So I feel there's no...
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    Super Sonic

    Beat Hyper Metal Sonic, somehow. Yeesh, I thought Super Metal Sonic was tough... I don't like how... absurdly tricky it is to dash downward. You have to have upward momentum so you don't glide, which last for all of two milliseconds, and then you have to dash downward with spin and jump...
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    Adventure Sonic (v1.8b)

    For some reason, this was all the incentive I needed to download Audacity, figure out how looping works, and crush as many Metal Sonics in die.pk3 as I could. Well, while I'm at it, I noticed a minor bug with Super. You don't need to touch the Final Boss to destroy the electric field, flying...
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    Plague Knight

    ...I don't think Plague Knight's supposed to be able to spam bomb-throws to save himself from bottomless pits. Like, actually, I just went to Arid Canyon act 1, went to the final checkpoint, and just jumped off. It was an absurdly long fall, yet all I had to do to rise ALL the way back UP was...
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    Adventure Sonic (v1.8b)

    Currently the only desire I have with this addon is that Live and Learn plays fully.
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    N64 Mario

    2.0 is a BLAST! The sheer amount of FLORISH on display with the entirety of the triple-jump animation, even down to salute at the end if you don't input any movement when you land... Absolutely glorious. Also, Mario can practically do the Rocket Accel from Sonic Heroes solo. When you slide-kick...
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    Jeck Jims' 2.2 3D Models

    Considering you just updated the models for the vanilla characters I think it's fair to go through some nitpicks for them here. Fang still seems to be missing that one pose from when he gets defeated as a boss, right when you deal the final blow. For Tails' idle animation, the timing of Tails'...
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    Surge the Tenrec!

    Be sure to fix this as well! Just tested with another player, just to make sure, and it definitely is a thing. You can gain charges from Surge's electric trails far above/below you. It's like they ignore height in regards to giving another player a charge.
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