Search results for query: *

  1. Rogerregorroger

    [Open Assets] Sol Sestancia 2

    Well, same answer, because I use the terms indiscriminately because I'm a doofus. Didn't put much thought into what the tape does other then have an excuse to have a TV studio stage. Probably just interrupts the OBEY EGGMAN messaging and give people enough of a break to regain their senses. So...
  2. Rogerregorroger

    [Open Assets] Sol Sestancia 2

    I'd never use "it's for kids" as an excuse for bad writing. My excuse for bad writing is that I am a bad writer. The whole brainwashing soda stuff feels so random because it was just a cute quick plotpoint to add context to a single level I wanted to make. Before it ballooned into the Sol...
  3. Rogerregorroger

    [Open Assets] Sol Sestancia 2

    Yeah, sorry, Sol Sestancia 3 is still on a break, especially considering I'm really worried what all these updates are doing to the level mods. For the moment I'm just doing the planning, scriptwriting and collecting required material, not any real work done. Considering Goldenshine's working...
  4. Rogerregorroger

    [Open Assets] Sol Sestancia 2

    Uh, oops. I screwed up? Err, I mean, you obviously missed the subtle hints I laid out that Tangle's passion to win her drinking contest with Whisper made her chug down so much Soda it made her barf it out, hence why she escaped it's side effects. I'm a brilliant story teller, I never make...
  5. Rogerregorroger

    [Open Assets] Sol Sestancia 2

    Wait, so what's going on? Too many freeslots used? My recent Sol Sestancia 1 update had the same issue but I accidently fixed it by changing a script, but Sol Sestancia 2 has a ton of LUA and SOC files that take forever to go trough. So using freeslots causes the crash or what?
  6. Rogerregorroger

    [Open Assets] Sol Sestancia - Subtitles and fixups

    Long time coming, but here's an update I promised last year. Biggest upgrade is the inclusion of subtitles, now you can finally read what nonsense these badly accented voices buried under loud music were spouting. There's some audio changes, the AI voices are all replaced by human voices, had...
  7. Rogerregorroger

    [Open Assets] Sol Sestancia

    Rogerregorroger updated Sol Sestancia with a new update entry: Subtitles and fixups Read the rest of this update entry...
  8. Rogerregorroger

    [Open Assets] Sol Sestancia 2

    Err, you can, but it will take a while before I'll start on Sol Sestancia 3 where he'll/ she'll/ whatever'll appear in.
  9. Rogerregorroger

    [Open Assets] Sol Sestancia 2

    Okay, version 1.7 up. Renamed the flame animation so it shouldn't cause trouble with Blaze anymore. Mountain stage has now alternative routes and platforms to skip the branches entirely and added space for the purple crystal crashing players. In regular Sol Sestancia 2 mode only, cutscene in...
  10. Rogerregorroger

    [Open Assets] Sol Sestancia 2

    Hmm, I think I can figure out a way to make the animation skipable. I'll try when i get time. No idea how to program in an easier version, unless I make it a seperate level tough. No idea what to do with the branches, guess in an update I'll see if I can add new optional routes skipping the...
  11. Rogerregorroger

    [Open Assets] Sol Sestancia 2

    Glad you liked it! Level was a pain to make, sadly. File became very unstable and level kept crashing. Ended up cutting and rearranging a lot. The entire second half of the secret traintracks level is basically the salvaged parts of what should have been island's cross second half, hence the...
  12. Rogerregorroger

    [Open Assets] Sol Sestancia 2

    you have the latest version? 1.6? Should be available from the start. Open "Extras" from the main menu and open the level select. Levels should be there and functional.
  13. Rogerregorroger

    [Open Assets] Sol Sestancia 2

    Based on recent feedback I've added some adjustments to the X Sonic level for version 1.6, collision with the traffic is less severe, checkpoint after the cutscene, a voice now says "Sam wins" when you lose so the death isn't as random anymore. I just can't seem to fix Tails being cut off when...
  14. Rogerregorroger

    [Open Assets] Sol Sestancia 2 - 1.5

    Time for a new update. Some small quality of life improvements, like he level select actually working and the death pit in Royal palace fixed, new way to get to the cyan emerald. But more importantly, brand new bonus level, explicitly designed for X Sonic: You're challenged to a race by Sam...
  15. Rogerregorroger

    [Open Assets] Sol Sestancia 2

    Rogerregorroger updated Sol Sestancia 2 with a new update entry: 1.5 Read the rest of this update entry... 1724172655 Broken chairs are fixed.
  16. Rogerregorroger

    [Open Assets] Sol Sestancia 2

    Well, in this case it's more "My work will never be official Sonic canon so I can do whatever the heck I want."
  17. Rogerregorroger

    Sonic Adventure Genisys

    Take the train to mystic ruins, jump on the green emerald at Tails' home on the hill, then go back and enter Windy Valley trough the newly opened area in mystic ruins.
  18. Rogerregorroger

    Sonic Adventure Genisys

    Nah, my bad, you warned me beforehand and then I forgot anyway. Easy to fix anyway.
  19. Rogerregorroger

    Sonic Adventure Genisys

    ??? I never seen that happen before. That's really weird, you can't even climb the walls there? Oh man. I'll look into it, sorry for the inconvenience.
  20. Rogerregorroger

    [Open Assets] Sol Sestancia 2

    Drat, I hope a new update fixes that. I don't know what to do about these 2 levels to eliminate it further without breaking the stages. Level 1 should at least work better in the arcade version, it's missing a huge chunk there. Awkward thing about Sol Sestancia 2 is that wasn't really planned...
Back
Top