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  1. Pyrakid Wolfo

    Green Hill Zone

    ehrm 🤓 for the record 🤓 it should be “and a brand new boss” 🤓 not “and an brand new boss” 🤓
  2. Pyrakid Wolfo

    [Open Assets] Sonic Time Twisted Styled Whirlwind Shield

    I might could fix that New Thok thing, but my laptop is out of commission right now. The trouble here (probably) is that rising causes your abilities to refresh, not actually monitor / badnik bouncing. If that’s not the only issue then rip
  3. Pyrakid Wolfo

    [Open Assets] New Thok

    They are exclusive to the mod. If the player flag “PF_THOKKED” returns true, holding spin BEFORE landing on the ground will not automatically put you in the rolling state when you hit the ground. Jumping and holding spin DOES automatically make you roll in vanilla srb2, because PF_THOKKED is...
  4. Pyrakid Wolfo

    [Open Assets] New Thok

    Pyrakid Wolfo updated New Thok with a new update entry: v1.6.3 Release Read the rest of this update entry...
  5. Pyrakid Wolfo

    [Open Assets] New Thok - v1.6.3 Release

    1.6.3 Changelog: - New "DoSpringAnim" console command, when enabled you will go into the spring animation when bouncing off of an enemy (purely visual). You can enable it with the console command: DoSpringAnim On The variable is "Off" by default. - Whirlwind Shield's ability will no longer put...
  6. Pyrakid Wolfo

    [Open Assets] Run on Water

    Pyrakid Wolfo updated Run on Water with a new update entry: v1.5.4 Release Read the rest of this update entry...
  7. Pyrakid Wolfo

    [Open Assets] Run on Water - v1.5.4 Release

    Update 1.5.4 Changelog: - Run on WATER. You can no longer run on lava and goowater (Techno Hill Goo Water). - RUN on water. You can no longer "run" on water if you aren't "grounded".
  8. Pyrakid Wolfo

    [Open Assets] Bopgun

    If I can get my computer to work, sure
  9. Pyrakid Wolfo

    Hammer Jump Styles

    Pyrakid Wolfo updated Hammer Jump Styles with a new update entry: ill explain later Read the rest of this update entry...
  10. Pyrakid Wolfo

    [Open Assets] Hammer Jump Styles - Update 1.7.1

    Fixed other characters getting their ability replaced with Double Jump. It’s now exclusive to Amy. Oops
  11. Pyrakid Wolfo

    Hammer Jump Styles

    Pyrakid Wolfo updated SRB2/SA1-Styled Hammer Jump with a new update entry: P-06 Style Hammer Jump (& Double Jump) Read the rest of this update entry...
  12. Pyrakid Wolfo

    [Open Assets] Hammer Jump Styles - P-06 Style Hammer Jump (& Double Jump)

    P-06 Style Hammer Jump & Double Jump (NEW!) Inspired by Sonic P-06 (A.K.A Sonic Project 06), a fan-made remake (from the ground up in Unity) of Sonic The Hedgehog (2006) (A.K.A Sonic 06) by ChaosX, this update adds a Hammer Jump like that seen in the aforementioned Sonic P-06, along with a...
  13. Pyrakid Wolfo

    [Open Assets] Bopgun

    Pyrakid Wolfo updated Bopgun with a new update entry: v1.1 Release Read the rest of this update entry...
  14. Pyrakid Wolfo

    Bopgun - v1.1 Release

  15. Pyrakid Wolfo

    [Open Assets] Game Styles

    You fixed, this bug, but i found another. If you pop a golden monitor while its respawning (by spindashing where it disappeared after you popped it the first time, or an elemental shield trail), the golden monitor will never respawn.
  16. Pyrakid Wolfo

    [Open Assets] Game Styles

    I think the mania boss act 1 and act 2 options correspond to the opposite themes? Not that it matters much since you can just set it to use act 1 and it will play act 2’s 1738536785 Correct me if I’m wrong btw, I don’t like being wrong
  17. Pyrakid Wolfo

    [Open Assets] Game Styles

    I think the tally music *still* gets interrupted on the latest version
  18. Pyrakid Wolfo

    [Open Assets] Bopgun

    Pyrakid Wolfo submitted a new resource: Bopgun - Bounce with a Popgun! Read more about this resource...
  19. Pyrakid Wolfo

    Bopgun 1.1

    THE BOPGUN: Bopgun, short for "Bounce Popgun" allows you to fire your popgun while bouncing in addition to firing whilst airborne. You also have complete air maneuverability when firing! But wait, that's not all, in the air you will encounter recoil, due to there being no friction in the air...
  20. Pyrakid Wolfo

    [Open Assets] Many Minor Tweaks

    I think Knuckles glide functions oddly with recurl in the air.
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