I might could fix that New Thok thing, but my laptop is out of commission right now. The trouble here (probably) is that rising causes your abilities to refresh, not actually monitor / badnik bouncing.
If that’s not the only issue then rip
They are exclusive to the mod. If the player flag “PF_THOKKED” returns true, holding spin BEFORE landing on the ground will not automatically put you in the rolling state when you hit the ground. Jumping and holding spin DOES automatically make you roll in vanilla srb2, because PF_THOKKED is...
1.6.3 Changelog:
- New "DoSpringAnim" console command, when enabled you will go into the spring animation when bouncing off of an enemy (purely visual). You can enable it with the console command:
DoSpringAnim On
The variable is "Off" by default.
- Whirlwind Shield's ability will no longer put...
Update 1.5.4 Changelog:
- Run on WATER. You can no longer run on lava and goowater (Techno Hill Goo Water).
- RUN on water. You can no longer "run" on water if you aren't "grounded".
Pyrakid Wolfo updated SRB2/SA1-Styled Hammer Jump with a new update entry:
P-06 Style Hammer Jump (& Double Jump)
Read the rest of this update entry...
P-06 Style Hammer Jump & Double Jump (NEW!)
Inspired by Sonic P-06 (A.K.A Sonic Project 06), a fan-made remake (from the ground up in Unity) of Sonic The Hedgehog (2006) (A.K.A Sonic 06) by ChaosX, this update adds a Hammer Jump like that seen in the aforementioned Sonic P-06, along with a...
You fixed, this bug, but i found another.
If you pop a golden monitor while its respawning (by spindashing where it disappeared after you popped it the first time, or an elemental shield trail), the golden monitor will never respawn.
I think the mania boss act 1 and act 2 options correspond to the opposite themes? Not that it matters much since you can just set it to use act 1 and it will play act 2’s
1738536785
Correct me if I’m wrong btw, I don’t like being wrong
THE BOPGUN:
Bopgun, short for "Bounce Popgun" allows you to fire your popgun while bouncing in addition to firing whilst airborne. You also have complete air maneuverability when firing!
But wait, that's not all, in the air you will encounter recoil, due to there being no friction in the air...
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