From v2.2.10 to v2.2.11, something broke and it made the visuals for the Bullet Dash completely broken. This has now been fixed. Thanks to katsy for this fix.
...if a creator didn't state their work is up for use, then don't assume it's up for being used. It's as simple as that.
This just sounds like it would needlessly complicate moderating unauthorized ports or not, because suddenly everyone would be allowed to make portlegs, and both members and...
Hornet from Daytona USA is now playable in SRB2 Kart... just not in the way you'd expect.
Hope you guys enjoy not being able to see where you're going.
Thanks to:
Jass for the "go away" voice sample along a few ripped Daytona sounds
The Great Lange for providing model reference for Hornet...
In case you feel you didn't have enough pointy Sonics, here's one more for your collection of good spiky boys!
Based on the Sonic CD cinematics by Toei Animation, Toei Sonic is now playable for SRB2 Kart in his own UFO kart using voice lines from the Sonic OVA.
Art all drawn by TrippleJaz...
Yes, you read that title right.
This has been a rather popular request amongst many members of the community throughout the years, so I finally decided to take in the deed myself and make it a reality. I hope this is what you all wanted.
No in-game screenshots for obvious reasons.
SEGATA SANSHIRO IS HERE TO PUNISH ANYONE FOOLISH ENOUGH TO NOT BE PLAYING SEGA SATURN
He drives a literal Sega Saturn, because he would not dare to race with anything less.
...hey buddy, I think you got the wrong door.
For anyone willing to enhance the Gachimuchi spanking racing experience, the Van Darkholme download comes packaged with a SFX replacement file! It doesn't changes the game too drastically, but it should be just enough to complement playing as...
Hey, this is a very promising concept, and it's really nice to see someone taking interest in making Bark! The sprites for him just kind of bother me a tad because they stray too far from how Bark's design looks, and also because of how overshaded the sprites look (SRB2 sprites benefit from...
"Hello, guys. I'm someone oozing with skill and talent, on top of having too much free time! I'm dying to see if anyone out there has requests for me to tackle on an entire custom mod for SRB2! I'm especially excited to make characters that require 200 sprites minimum for each!"
- Said no one ever
I honestly find it insulting that your reward for beating the game and then beating HHZ (which is an amazing level) is two levels that I see just about everyone disliking them. AGZ's level design still feels like a final demo level in a SRB2 version that tries to move away from that level design...
The pattern I've noticed in super forms seem to mostly rely on going into a warm/bright color, if the character isn't one already. Characters who are already a warm color scheme just go brighter (Tails, Knuckles), and characters who are more of a cool color have their color turn into their warm...
I can confirm this used to be the case even long after your departure and within recent years. Mystic would die pretty much on any hill possible, no matter how minor something being proposed would be, and if I dared argue, it was incredibly easy to make him pull the "OH, so YOUR opinion matters...
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