One game I think will be interesting but can't really recommend just yet is DC Universe Online. It's soon to be released on PC and on PS3, looks appealing, combat system seems nice, and has 2 huge world maps (around the size of vice city) as well as other content.
Heres a link to a playlist...
It all comes down to how much you pay to how well it does the job, if you pay for a cheap mouse you'll get crap quality, and if you pay for a decent mouse you get decent quality. Pretty much a no-brainer really
HP, nuf said. As for USB receiver mice been more reliable, whilst I agree with this some do tend to not always receive the commands send via the mouse, especially when your doing alot of clicking in games or if it's a USB receiver for both a mouse and keyboard and both sending alot of commands...
I use a wireless mouse that uses AA battery's, and normally they last a good 1-2 weeks, so as long as you get a couple of decent rechargeable battery's, they're fine and personally more comfortable than the wired ones.
As for the bluetooth mouse, have you tried to uninstall/remove the device...
I have a facebook and go on it every now and then just to read what old friends are up to, apart from that I mainly just speak to friends via steam or other forms of IM.
Facebook - Rarely visit
SRB2 MB - Once in a blue moon
Wadbase/Spectrum Studios - The forum is as good as dead now, so inactive.
Steam - Not sure if you class this as "community", but I'm mainly there these days.
Runescape - Every now and then
Although gaming on the mac seems to be somewhat improving (games on steam), I'd still pick windows over mac, simply because windows has more programs for what I need compared to mac.
Sega did something like that with the first sonic game. Labyrinth zone was originally suppose to be the second level, but they moved it to the 4th (I think) due to the difficulty, so I don't see why doing the same here would be a problem.
Even if you download the program, you still need the iwad the mod uses, and as far as I know, this was for 1.09.4, so it wont work in the same folder as SRB2 2.0
It's a shame most of the STJr devs don't want to maintain both hardware rendering and software, so they just picked software and said "opengl not supported, kthxbi". It would be nice if users had some sort of choice between the two renders without been forced to either a very buggy one, or a...
I know that, I just normally test it in private netgames as it makes it easer moving from map to map. It doesn't NEED fixing, but it would be nice if it was.
Ok, so as promised, here is my review.
First Level
The sky needs aligning better
Some grass edges was on the ground but had the same floor texture on both sides, making it feel kinda pointless
Some of the caves was too dark, brighten them up a little
As the level progressed, there was hardly...
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