-- Offroad Crawla: A post-mortem --
Huh, its been a... long time since I updated this, huh? Well, I happen to look back, on this, and well...
For the last several years, Offroad Crawla has been a lie.
That isn't to say that it was always a lie, but to explain...
Way back in the day, the time...
Some Crawla may be "OK" with having their precious treads removed, replacing them with "Regulation Wheels".
This Crawla, however, goes against all regulations, driving proud with his incredibly heavy tank treads intact, allowing him to drive over Grass, Dirt, Sand, or Snow, without being...
Returning from 2.1, but with some new, snazzy upgrades, Robohood snaps back into action!
Thanks go to MonsterIestyn, for creating the original wad, Zipper, for creating the character select artwork and ending fireworks, and Telos/Potatosack, for making the Robohood sprites in 2.2.
v3 Update...
There is admittingly a slight change I would like to make to one of the flats in my section of deleted domain, as the ceiling flat for one sloped section did get misaligned. However, this would need to wait until after all other edits.
Honestly, not a feature, but I would love for the Suggestions Topic to be reworked in such a way that it is limited solely to modding features, instead of things that could be done with Lua.
...Interesting that this thread is just Suggestions 2, isn't it?
Robo-Hood has gotten a new update! They now have custom Nights and Thok sprites, as well as now using the actual jump sound for Robo-Hood!
If I do another update, it will be a nerf when Egg Rock Zone changes the crusher section, or adds a path around that final part. This character wad still...
This is true. However, other votes got disqualified for missing a level in the division, so thus, if we only count votes that had all 22 levels, this means that first place is Metalic Madness, with 57 points, second place is the Hub with 55 points, and third place is Snowflake Ridge, with 53...
I have compiled a list of voting topics that mention the hub. Hopefully those can be used to get an idea of how it ranks... in a semi-official context.
https://mb.srb2.org/showthread.php?t=49276 (Second Post by OP puts hub at 8th place.)
https://mb.srb2.org/showthread.php?t=49259 (Hub in 2nd...
While I absolutely love the work put into this, I have to wonder how it would sound if you tried to go without the expansion chip... or even the triangle channel. Essentially, a vanilla NES cart, and then something for the Gameboy.
I mean, the Gameboy could technically have expansion chips...
So, I might as well start this off with the pure list, and then add the details.
Wild West
Toffee Tor 1
Oasis Palace
Metallic Madness 1
Snowflake Ridge
Aqua Paradise
Hectic Harbor
Heroes Hall
Myriad Memories
Shadow of Atlantis
Concordian Coast
Magma Falls
Crystal Cave
Cluttered Cavern 2...
Another thing to consider is that, beyond just levels, is that mods and level packs made for previous versions of SRB2 will commonly use SOC or LUA that is no longer compatible with the most recent version. How best would we work around this?
One also needs to consider how the sprite frames...
So, I have been wanting to work on an update for a while now, and came up with this for the nights sprite. This is all well and good, until you consider the drilling sprites. I've been looking around for some Boost or Aura sprites of decent size, but haven't been able to find any on The Spriters...
Something I do have to ask, is for it to be made a bit more obvious that there is more than one page of options in the menus. I only stumbled upon the SMSBlast option by /accident/.
Recently, RazeLite on the discord discovered this bug. I have managed to determine that it is the lack of Super Eggman's TIRE frames, that causes Eggman to revert back to the base sprites.
In short, hitting a horizontal spring while flying sends you into the TIRE frames, even if you have...
Honestly, I found Cyberdime Act 2 harder than the final boss: It ate through all my lives, a continue, and then on the reload of the save... I accidently managed to cheese it, and the difficulty was circumvented.
I would have liked for there to be some sort of cutscene or shift in the level...
When I initially began looking for emblems, I was irritated at how they were character specific, as that is something I felt we had moved past as a community. But after getting all of them, I realize that having them be character specific was actually rather fitting, as each one demonstrates an...
Hmm... there are a few, minor things that prevent this map from being perfection for me:
1: Breaking brick blocks doesn't add to the score.
2: A lack of emblems.
There is another thing, that is somewhat irritating, that being that there doesn't appear to be a 2D mode, but that was honestly the...
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