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  1. Captain France

    [Open Assets] Emblem Hunt

    Just tested this, and pretty much, yeah. Technically it spawns an emblem for this game mode right on top of the actual emblem, and only the actual emblem counts, but they're in practically the same place so you can grab them both pretty easily. Between being able to use it without the vanilla...
  2. Captain France

    Sonic Adventure 2: Blast

    Just a quick note for anyone else who didn't know this and was finding the Knuckles and Rouge levels to be an unbearable slog wrecking the entire level pack right in the middle: If you smash the hint computers, they fly off towards the emerald, like Tikal in SA1. I didn't realize this and...
  3. Captain France

    [Open Assets] foxBot! ExAI-based Multiplayer Coop Bots

    Not if you do it that way, no. What would work is starting with Sonic and Tails, and then typing "alterbot 1 knuckles" to have Knuckles instead of Tails. I think I'm kind of just getting back into this game again after like a month off so that's from memory. Still, pretty sure you need to...
  4. Captain France

    Treasure Road Pack

    I know this mod is hasn't been updated in a while, but I'm going to report a simple/major bug. At some point, Extra-Life was renamed in his files in the files to "elclassic", it looks like. This stage pack looks for ExtraLife, and then not finding him, it forces Sonic instead. Might want to...
  5. Captain France

    Extra Life (Classic)

    I know this mod is dead due to lack of communication, but I want to report one minor issue on this and another finished mod that should be compatible but isn't: At some point, you renamed Extra-Life in the files to "elclassic", it looks like. The stage pack Treasure Road, which is made for...
  6. Captain France

    Sophia III Proof of Concept

    Just now got around to this, don't know why I didn't before, maybe Blaster Master in general just falls straight into "I should play that" for me? It's already really fun, got the full "forgetting SRB2 takes time to play until Deep Sea Zone" effect, but even moreso than usual because the...
  7. Captain France

    Are momentum addons really that popular?

    Consider this a +1 on "usually play with some sort of momentum mod," vanilla feels better squirrely to me now than it did when I started, but this game still definitely feels better to me with speed being maintained a more once you go past the "cap," and more effect from slopes. Especially on a...
  8. Captain France

    Seraph Island

    Wait, ARE there changes besides the default colors and 10 line momentum? I opened up the pk3 and deleted those and it feels right. Also I can definitely see the instinct to add a momentum mod, the stages play much better with one than without. I'm just a bit of an rphyslite stan right now...
  9. Captain France

    Seraph Island

    Liking this level pack, or at least I was before the previous update (might still manage to like it in spite of it), probably should have left a review sooner, but I have some feedback that's maybe sorta dipping into feature request territory. Or more accurately, unfeature request. You seem to...
  10. Captain France

    SRB2: Generations

    No yeah definitely don't merge it, just consider tossing a link it's way for people who wanna play their (probably already modded in some other ways) regular Sonic. Pre-merging things causes conflicts and is actually a bit of a pet peeve of mine. Making extra 2D stages is absolutely...
  11. Captain France

    Persona

    https://mb.srb2.org/addons/super-mario-bros.3420/ This one. Which for some reason I mistakenly believed had Mario and Luigi series sprites, my bad. Also, their Persona gameplay is apparently based on the Mario RPGs, so that's cool.
  12. Captain France

    Persona

    A bit of thread necromancy, but I was wondering the same thing and while "if a mod has Persona support it will tell you on the page" is true, that kinda requires reading every mod page? So in the interest of giving future readers a place to start, I just loaded up all of my character mods in...
  13. Captain France

    SRB2: Generations

    I mean, if the rails are for everyone there's no real reason to be skippable. There's a Light Dash port that feels less jank than it used to (still a bit) and defaults to being for Sonic, you might want to suggest that to people who want to play some variation on normal Sonic in this, or...
  14. Captain France

    [Open Assets] Sol Sestancia 2

    1.7 pops up under "download," the patch notes are missing from the updates tab though.
  15. Captain France

    [Open Assets] Sol Sestancia 2

    Tested this out some. Good news: Blaze is fixed. And while that is the hardest "easy mode" I have ever played and I think Sam Speed bugged out a little on my last try and gave me an extra second or two, I am not a speedrunner and managed to, after many tries, beat Sam Speed with 100% Vanilla...
  16. Captain France

    SRB2: Generations

    Are the grind rails for everyone, presumably with the roll animation for people who don't have the appropriate sprites, or just for Modern Sonic? If they're just for Modern Sonic, are they skippable? I know Modern Sonic is the intended playable character for this mod, but the current demo is...
  17. Captain France

    [Open Assets] Sol Sestancia 2

    Okay maybe I wasn't quite right about just needing Sam Speed slowed down for vanilla characters being able to clear VS. Sam Speed. I saw a video of Adventure Sonic's Rush mode and that reminded me that exists and made me want to try it there, and A. It worked and was fun as hell, aside from one...
  18. Captain France

    [Open Assets] Sol Sestancia 2

    To be clear, the actual stage is fine, after I loaded up X-Sonic and played through his tutorial. The issue is that it's an otherwise pretty good stage, but Sam Speed is so fast, at least on the initial straightaway, that he locks out all but the fastest characters. Including Modern Sonic, who I...
  19. Captain France

    [Open Assets] Sol Sestancia 2

    So, I'm not sure how this didn't get caught before, maybe it has, it seems like it would have, but the trees in Mt. Terracentro completely break Modern Sonic. He just kind of drops down and loses the ability to double jump or anything. I suppose as a mod compatibility thing it's possibly...
  20. Captain France

    Simple character rebalancing

    Hey I noticed this doesn't say it's reusability, I assume it predates that system or something. I love the graphics for Metal Sonic's jet booster, and glancing the code it looks like it was pretty complicated to do. Is this reusable? Can I borrow those graphics for my own "Metal Sonic redirects...
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