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Have the credits music end with a remix of the title theme instead of just fading out, although this would require the original source files to recompose.
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The ability to use a console command to instantly re-load all WADs that are activated, it's really annoying having to re-launch the game just to test a new skincolor or something..
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A launcher that can route other SRB2 versions to the launcher, auto update the game, and load mods before loading the game would be nice!
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here's something that i think would be fun for the speedrunning community: maybe upon beating the game with all seven emeralds, you could be allowed to tackle and save record attack runs with super forms. i've been tinkering around with super sonic quite a lot lately, and he's been quite fun to speedrun with (if a bit inconvenient, given you have to input several commands to play as him at any time).
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I would love an SF_PAPERSPRITES option to make characters flat, and only use A1 and A5 sprites.
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Please add a log out button on the ban notice screen.
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- Make it possible through MainCfg to configure how many lives the player will have when starting a new game
- Make it so that the HUD is not reset. When you re-enter the game, it is ALWAYS on. |
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With the `p.lives = X`, replace the variable X with the number of lives you want. If you want it to be infinite lives, change the variable to INFLIVES. |
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That won't even work since it sets your lives every time the player spawns :P
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For multiplayer it's already implemented but for single player I don't know you can.
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Allow for the player's followmobj's ghost to copy certain attributes of the player's ghost (custom spawned), e.g. the fuse timer. Or rather just allow for the followmobj's ghost to not be created by default if you use the FollowMobj hook and the function returns true.
From what I've noticed any alterations to the player's ghost's fuse will not be copied by the followmobj, which ends up looking a little off in-game. |
You can modify the Followmobj ghost by checking for... I think the ghost's tracer? It's been a while since I checked the code, but I know there's a mobjpointer to help modders creating customised ghosts.
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A mission mode that are actually challanging and be rewarded extra emblems.
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I want the original Chaos Emerald's colors back.
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