Suggestions

omg 2005?!
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oh hello 8 guests
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this thread is for suggestions for sonic robo blast 2, and i think what you said isn't a suggestion for sonic robo blast 2.

that said you probably should read the message board rules before chatting here (i think this felt a bit rude- sorry for that)
 
I think it would be more convenient if specifying MIDI SF2 files allowed you to select the file instead of typing in text.​
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I think it would be more convenient if specifying MIDI SF2 files allowed you to select the file instead of typing in text.​
Also, using MIDI causes frame drops when switching music, such as during invincibility frames.
This is probably because the processing loads all at once.
Therefore, I would like to see improvements to the MIDI music processing.
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Also, I feel like the volume of the invincible music isn't appropriate when using MIDI.
 
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Welcome to the SRB2 Suggestions topic. Before you post, there are a few things you should know:

1. We know this is a really large topic spanning over 6 years of posts, but try searching to see if your suggestion has been posted before and see if anything comes up. You don't want to beat a dead horse, after all.
2. Please keep discussion to a minimum. If something is going to involve a detailed and long discussion longer than 30-40 posts, please post in a new topic in SRB2 Discussion.
3. Keep discussion of other's ideas civil. You knew this already, though.

Remember that there is absolutely no guarantee that we'll use anything posted in here. We do read this topic for general opinions of what SRB2 lacks, of course, but no promises.
double thok
 
Some suggestions of mine.
Of course, as per forum knowledge, I know these suggestions are not guaranteed to be implemented in-game, but I believe they would be nice additions to SRB2, so here we go…

• Make a proper, official Super Tails (with Sprites and Flickies), and allow players to play as Super Tails outside of Special Zones.

• Allow Players to obtain Hyper forms (for all Characters that can go Super) via means similar to that of Sonic 3&K (Hidden Palace Zone and transforming the 7 Chaos Emeralds into the 7 Super Emeralds). Hyper forms come with their own Sprites and can travel 2x faster than Super forms and can fly.

• Allow Players who have either the “Elemental Shield” or “Flame Shield” activated to be able to run across snow without forced Character movement-slowdown, as well as no longer needing to jump spam to get out of snow.

• Nerf the point requirements for Ranks in Nights Mode, or at the very least, let Players know in-game what the required score for certain Ranks are (ie, A Rank = 200,000 points, y’know).

• Allow Players to also change the color of a Characters’ shoes and gloves (or any other accessory present) with the current in-game Skin Editor.

• Enable Emblem Hint feature at 0 Emblems (automatic Emblem Hint) and change the unlock requirement for the Emblem Radar from 80 Emblems to 20 Emblems.

• Develop an “Emblem Book”, an in-game encyclopedia that lists all the current in-game Emblems (both locked and unlocked), with descriptions on how to unlock each specific Emblem.

• 2K/4K Screen Resolutions.

• Options to toggle specific Stage soundtracks between their old/current soundtracks (sort of like what Sonic 3 A.I.R does in its Options menu). This will come in handy, for example, if STJ changed Egg Rock Zone’s Act 1 music in the future, Players would still be able to use its 2.2 soundtrack instead.

• Get rid of that garbage heap known as Azure Temple Zone.

And for anyone reading this and wanting to reply to it: please refrain from using the “it’s already a mod” nothing-burger; that is not what the Suggestion forums are about. I would like to see these additions in the official game without the use of mods. Thank you!
 
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Some suggestions of mine.
Of course, as per forum knowledge, I know these suggestions are not guaranteed to be implemented in-game, but I believe they would be nice additions to SRB2, so here we go…

• Make a proper, official Super Tails (with Sprites and Flickies), and allow players to play as Super Tails without the use of mods/addons (and, of course, outside of Special Zones).

• Allow Players who have either the “Elemental Shield” or “Flame Shield” activated to be able to run across snow without forced Character movement-slowdown, as well as no longer needing to jump spam to get out of snow.

• Allow Players to obtain Hyper forms (for all Characters that can go Super) via means similar to that of Sonic 3&K (Hidden Palace Zone and transforming the 7 Chaos Emeralds into the 7 Super Emeralds). Hyper forms come with their own Sprites and can travel 2x faster than Super forms and can fly.

• Nerf the point requirements for Ranks in Nights Mode, or at the very least, let Players know in-game what the required score for certain Ranks are (ie, A Rank = 200,000 points, y’know).

• Allow Players to also change the color of a Characters’ shoes and gloves (or any other accessory present) with the current in-game Skin Editor.

• Enable Emblem Hint feature at 0 Emblems (automatic Emblem Hint) and change the unlock requirement for the Emblem Radar from 80 Emblems to 20 Emblems.

• Develop an “Emblem Book”, an in-game encyclopedia that lists all the current in-game Emblems (both locked and unlocked), with descriptions on how to unlock each specific Emblem.

• 2K/4K Screen Resolutions.

• Options to toggle specific Stage soundtracks between their old/current soundtracks (sort of like what Sonic 3 A.I.R does in its Options menu). This will come in handy, for example, if STJ changed Egg Rock Zone’s Act 1 music in the future, Players would still be able to use its 2.2 soundtrack instead.

• Get rid of that garbage heap known as Azure Temple Zone.

And for anyone reading this and wanting to reply to it: please refrain from using the “it’s already a mod” nothing-burger; that is not what the Suggestion forums are about. I would like to see these additions in the official game without the use of mods. Thank you!
I mostly agree with this but The staff may alternatively pick Arieal Garden since in Mystic Realm the master was there if you take the secret route in starlight temple zone.
 
Here's charater idea (and no im not a good writer) A playable rubberhose charater sounds like greatest idea for sonic robo blast 2 v2.2.x mod
 
another suggestion: get the mods of 2.1 2.0 1.09x to play in the new version,add coronas from final demo,the shadow from the final demo(for chars),soviet russia mode and add a vulkan renderer and that's all
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and the jingle of live from 0.9x
 
hey bro this is a forum for suggestions like: add a dash for sonic!!11. not like ''WEGA CHALLENGE'' sorry for the bad english but i need to say this
 

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