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Fire Sonic

qui parle parle que anglais non je parle français je suis français
We can only accept English posts here, because we cannot moderate in languages we cannot read. Sorry, but please use a translator.
 
Any updates?
Hello. Sorry for the late reply.

There is not much to show right now because most of the stuff I've done has been bug fixes, code optimization and some other small changes.
I am thinking about making a video showing him off in stages, but I am not sure that I'll be able to do it since my computer is giving me issues.
About the mod, while I am unable to provide information about the sprites, I do know that my spriter has started to make them. I am waiting for them to be done so I can continue on working on certain parts of the mod.
As for the code, I'd say that it is almost done. (Roughly 85% maybe?) I am mainly working on the audio and visuals right now.

tl;dr: I am waiting for the sprites to be done before I can make some final changes and release the addon.
 
Update to this thread to prove that this project is still going!

I've added an ability allowing the player to pick up stuff. They can also use it as a weapon by throwing the object at an enemy or spinning whilst traveling at high speeds. This idea came from Fire Sonic using Luigi to beat up his enemies in SMBZ.
blazingrush-gif.194204
pickup-and-throw-gif.194200


PickingUpStuff&BlazingRushInspiration.gif


Fire Sonic can now target close by enemies with the Flame Loop after charging from a standstill.
targeting-flame-loop-gif.194205


And finally, I started the implementation of a Fight Mode where the player has to attack the target and dodge/block its attacks in the air.
fight-mode-gif.194207


It is still quite early in development so if you've got any propositions of attacks for Fire Sonic or the enemies/bosses he'll face, or stuff like that, I'd like to read them!

...and that's all I had to share!
 

Attachments

  • Pickup and Throw.gif
    7 MB · Views: 227
  • BlazingRush.gif
    5.9 MB · Views: 219
  • Targeting Flame Loop.gif
    6.6 MB · Views: 214
  • Fight mode.gif
    7.2 MB · Views: 219
Update to this thread to prove that this project is still going!

I've added an ability allowing the player to pick up stuff. They can also use it as a weapon by throwing the object at an enemy or spinning whilst traveling at high speeds. This idea came from Fire Sonic using Luigi to beat up his enemies in SMBZ.
blazingrush-gif.194204
pickup-and-throw-gif.194200


View attachment 194202

Fire Sonic can now target close by enemies with the Flame Loop after charging from a standstill.
targeting-flame-loop-gif.194205


And finally, I started the implementation of a Fight Mode where the player has to attack the target and dodge/block its attacks in the air.
fight-mode-gif.194207


It is still quite early in development so if you've got any propositions of attacks for Fire Sonic or the enemies/bosses he'll face, or stuff like that, I'd like to read them!

...and that's all I had to share!
an idea i might have is when he gets the flame shield (or super) he can be able to use burst (like the burst wisp powerup from colors/forces)
 

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