Update to this thread to prove that this project is still going!
I've added an ability allowing the player to pick up stuff. They can also use it as a weapon by throwing the object at an enemy or spinning whilst traveling at high speeds. This idea came from Fire Sonic using Luigi to beat up his enemies in SMBZ.
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Fire Sonic can now target close by enemies with the Flame Loop after charging from a standstill.
And finally, I started the implementation of a Fight Mode where the player has to attack the target and dodge/block its attacks in the air.
It is still quite early in development so if you've got any propositions of attacks for Fire Sonic or the enemies/bosses he'll face, or stuff like that, I'd like to read them!
...and that's all I had to share!