DOOM

[Open Assets] DOOM v0.99-3 (plus Freedoom this time)

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TwoTailedHero updated DOOM with a new update entry:

"just commit everything dawg"

- Updated TRANSx0
- Added Revenant
- Updated DEHACKED pointers
- Added Spider Mastermind
- Added Baron of Hell's Fireball
- Corpse objects now inherit from existing states
- Added method "shouldDealDamage"
- Added method "hasPowerup"
- Added method "shouldDoCheat"
- Added method "onCheat"
- Added method "giveHealth"
- Added method "giveArmor"
- Added method "saveState"
- Deprecated customDamage
- Updated documentation:
-- Added method "onIntermission"
-- Added method "onNowEntering"
-- Added...

Read the rest of this update entry...
 
This is absolutely NUTS!
We're reaching levels of Doomception that shouldn't be possible!
Fantastic, fantastic work all around!

I wonder if it'd be possible somehow for characters to retain their moveset and abilities. Sonic's thok works, but doesn't, for example. Either way, this is a technical marvel! Could this technically be the first Source Port within a Source Port?
 
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nice. can't convert doom 1 due to a module missing.
 
Not that this isn't already extremely cool in concept and impressive that you made it work, even if it's a bit of a pain, but would it be possible to have some options or another version for a significantly less fully featured thing?

I was expecting to play Doom levels with SRB2 characters, but instead it's basically just a really roundabout way of playing Doom. It'd be great to be able to play this without the Doom UI and everyone being half-Doom Guy as just like, "use a Doom wad as a level pack." Especially with it being compatible with a bunch of Doom mods, and with all the FPS and characters SRB2 has.

Also, attempting to use Sonic characters anyway (it took a bit to realize I wasn't supposed to be using the SRB2 UI, since I was using a controller):


srb20863.png
srb20865.png


srb20867.png


Wake up babe new creepypasta just dropped.
--edit
This doesn't actually work but man I can dream.
srb20869.png
 
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Not that this isn't already extremely cool in concept and impressive that you made it work, even if it's a bit of a pain, but would it be possible to have some options or another version for a significantly less fully featured thing?

I was expecting to play Doom levels with SRB2 characters, but instead it's basically just a really roundabout way of playing Doom. It'd be great to be able to play this without the Doom UI and everyone being half-Doom Guy as just like, "use a Doom wad as a level pack." Especially with it being compatible with a bunch of Doom mods, and with all the FPS and characters SRB2 has.

Also, attempting to use Sonic characters anyway (it took a bit to realize I wasn't supposed to be using the SRB2 UI, since I was using a controller):


View attachment 189146View attachment 189147

View attachment 189148

Wake up babe new creepypasta just dropped.
built-in class selection system is already planned (and is in fact already in the local copy), I'm just waiting on the spriter to finish the sprites for the Sonic class
 
built-in class selection system is already planned (and is in fact already in the local copy), I'm just waiting on the spriter to finish the sprites for the Sonic class
Awesome. Looking forward to it, maybe I'll actually manage to finish Doom 1 someday when I can do it while rolling around at the speed of sound.
Or being Whisper.

I'd suggest if possible including some sort of "nope" class that just loads the SRB2 character without extras, for compatibility's sake. Unless that's actually way more difficult than I'm thinking it is.
 
Awesome. Looking forward to it, maybe I'll actually manage to finish Doom 1 someday when I can do it while rolling around at the speed of sound.
Or being Whisper.

I'd suggest if possible including some sort of "nope" class that just loads the SRB2 character without extras, for compatibility's sake. Unless that's actually way more difficult than I'm thinking it is.
most of the extras are hardcoded without considering if someone wants to just disable everything entirely
besides iirc wouldn't that just mean you instantly die when hitting something? since there's not exactly any rings to speak of
the closest thing to that so far is the ringslinger class meant to ease people into the DOOM formula
 
most of the extras are hardcoded without considering if someone wants to just disable everything entirely
besides iirc wouldn't that just mean you instantly die when hitting something? since there's not exactly any rings to speak of
the closest thing to that so far is the ringslinger class meant to ease people into the DOOM formula
I had not considered health, or maybe I was thinking health pickups counted as rings?

Anyway if it's hard coded then it's hard coded. This whole thing is already an incredibly impressive work of coding wizardry and I look forward to that class selection you've got coming even if it's not the "Metroid Vanguard in Doom! Whisper in Doom! Any SRB2 character I want almost in Doom!" dream.
 
It's implied by the class selection system of that which came before that anyone can make their own class for this. Now, obviously, they won't be packaged with it, but do expect there to be a handful available. Can't share any details. 🤫
 
It's implied by the class selection system of that which came before that anyone can make their own class for this. Now, obviously, they won't be packaged with it, but do expect there to be a handful available. Can't share any details. 🤫
However i am john "two" tailed hero and i am sharing my own detail
srb20479.png
 
TwoTailedHero updated DOOM with a new update entry:

Quiiick update

Classes are gonna be the next extension of this project's features. Next is to also support BOOM's features, which some will require breaks from the pattern.
Attached are some screenshots of what's currently in release (along with two standalone mods me and sanicblock. are working on)
You can preview the next version's features by checking on the mod's Github page, linked in the overview.
[ATTACH type="full"...

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Post automatically merged:

wording was shit on that end, oopsie 😋 but new release soon i hope
 
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