Crash Bandicoot

Crash Bandicoot 1.2.5

Everyone's favorite N-Sane bandicoot has made his way into SRB2!
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I think we need 2 more transformation for the crash
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I know 2 of them
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1 is the swim suit just like in crash warped
2 is the jet suit or just i called the space suit same in crash warped
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Somehow it got bugged
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I posted accident two times sorry
And yeah so would have box/monitor that would be in the specify level like in the water levels and the space levels
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Man what happened if crash could have his own death animation's
 
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Crash can do the classic dance he makes when he finish the level and beat the boss
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Like this one im talking about:
 

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Crash can do the classic dance he makes when he finish the level and beat the boss
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Like this one im talking about:
Please stop requesting features, I'm taking an extensive break from this character and as rude as it is to say: it's still my mod at the end of the day, not yours.

If you desperately want these to be a thing, just, learn to make your own mod and be the change you want to see.
 
Oh man :( btw im sorry I was getting ideas so I would request some since my fav char got into this game im happy I didn't know you have break now im knowing that you're in the break sorry my apologies
 
i found a softlock in deep sea act 2, there's no way out of this path as crash and if you hit the checkpoint here this you'll be stuck until you reselect the save file
Uhhh, aren't you able to spin away spikes? I swear I saw that even in the first version of this mod.
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extremely fun mod, not enough instakilling fang and eggman and race metal sonic (this is partly a joke but it'd be funny as hell to add that in since crash's spin is so damn overpowered compared to everything else he does)
As funny as that'd be, bosses in base Crash never worked that way. As early as Papu Papu in Crash 1, Crash cannot spin into him willy-nilly.
 
Yeah, someone needs to make a model for this, stat.
Also, as someone who wants to make some Crash stages in builder, there are a few features that would be mucho appreciated:
-Boxes that are their own spawners rather than being converted monitors, to cut down on guesswork
-Boxes that float, like the good old days
-Bounce boxes!
 
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The monitor and sheld replacements appear when playing as other characters. You should make it so they only appear when playing as Crash similar to other characters that have replacements for them like The Mario Bros and Supersponge
 
The monitor and sheld replacements appear when playing as other characters. You should make it so they only appear when playing as Crash similar to other characters that have replacements for them like The Mario Bros and Supersponge
You know Box Tally Mode is something you can toggle, right? And that it's a complete side-mode for co-op that anyone can interact with and not just aesthetic reskins exclusive to Crash?
 
You know Box Tally Mode is something you can toggle, right? And that it's a complete side-mode for co-op that anyone can interact with and not just aesthetic reskins exclusive to Crash?
I glossed right over the commands before downloading this. Just saw it now though after you pointed it out
 
crash_boxtallymode seems to reset if you close the game
(it doesn't save if it was deactivated or not)
 
crash_boxtallymode seems to reset if you close the game
(it doesn't save if it was deactivated or not)
All addon commands are like that. They don't save once the game is closed. I say to just make a config file with any commands you use from any addons and to just load that instead
 
All addon commands are like that. They don't save once the game is closed. I say to just make a config file with any commands you use from any addons and to just load that instead
ik, I just find it odd that it would be missing one for something like that
 

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