PIZZA FORTRESS: An SRB2 Hangout Map.

PIZZA FORTRESS: An SRB2 Hangout Map. 1.1.1

AJSpeedMan

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AJSpeedMan submitted a new resource:

PIZZA FORTRESS: An SRB2 Hangout Map. - A 100% derranged-italian-man-free fortress!

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have you ever wanted to play pizza tower but
i dont know- halfway in srb2?
WELL YOU'RE IN LUCK.

many of the outstanding problematic liabilities activities you might find on pizza fortress can range from;

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lovingly hab-hazardly tossed around piles of bricks and/or mortar.

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ominous looking flying bricks that dont do anything malicious at all.

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something i noticed was that the camera didn't snap back to your character every time you left a secret room, causing some issues
might wanna fix that
 
did you delete any music tracks? i am getting some music not found errors.
 
AJSpeedMan updated PIZZA FORTRESS: An SRB2 Hangout Map. with a new update entry:

October... ALREADY?! (a few questions.)

since we're halfway into october i must ask, what if i made a pizza fortress update? not exactally a giant one that adds rooms and shit like that, more so like noise's hardoween? i could add more pits, spikes, trick and traps all around... would be a good call right? feel free to discuss it.

also it's Q4 and no new signs of pizza tower yet.

i don't wanna like press on pizza tower guy (if he even looks at a srb2 hangout map update, DAILY.), but i still hold this face of-

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AJSpeedMan updated PIZZA FORTRESS: An SRB2 Hangout Map. with a new update entry:

SHADDUP' AND LISTEN!


quite ernestly, i'm pretty chuffed.

if you enjoyed this map, then go play the game it was based on.

it won't be out for like 7 weeks, but if you are interested, then wait.

also, sorry for not bringing a halloween update, laziness got over me, plus with horace (my laptop that i do the mapping on) being fixed currently, (again, thanks horace) it'll be awkward to try and continue to finish a halloween map in december, i'm currently typing this on my phone...

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Given you did a pretty good job here, I'd love to see you use this kinda idea for *actual* Pizza Tower levels in SRB2, complete with escape sequences (now that somebody did that, though instead of a button it'd be on John kill). Hell, WAR as a functioning/fun level would be friggin' cool as hell, though I'm not sure what could be used to start the bomb timers if the OG's shotgun isn't in play.
 
Given you did a pretty good job here, I'd love to see you use this kinda idea for *actual* Pizza Tower levels in SRB2, complete with escape sequences (now that somebody did that, though instead of a button it'd be on John kill). Hell, WAR as a functioning/fun level would be friggin' cool as hell, though I'm not sure what could be used to start the bomb timers if the OG's shotgun isn't in play.
"someone did that"? where?

also, i did manage to make a somewhat playable "john mode" with the help of a few friends many months ago, the problem is that its very broken at the moment, right now i just wanna wait until the time is right to ask for help.
 
"someone did that"? where?
I think it's in assets. It was made with Wario Land 4's escape sequences in mind, but being reusable, I bet it wouldn't be impossible to tweak into Pizza Tower context.

Edit: Found it; "Escape Sequence" by TheLastKitchenGun. Maybe waiting a bit would help, though, as they're planning on adding support for screenshake, which would make John sequences more accurate.
 

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