Recent content by Tyron

  1. Tyron

    Add-on Ratings changes

    I don't think I grok this one—how does a "general indicator" help you refine or improve your craft? Learning that a ton of people dislike your addon just tells you that a ton of people...dislike your addon, not what frustrated them or confused them or what they think should change (not that...
  2. Tyron

    Add-on Ratings changes

    I read the entire backlog, but I haven't encountered an argument for this that makes sense to me. Genuinely interested to hear your perspective—what does a star rating add to critique that wasn't already present in review content? I'm also an author, and I've never had a reason to care.
  3. Tyron

    Add-on Ratings changes

    Leaving aside your lame attitude towards volunteer staff, I don't think this is always true. Addons with a narrow target audience can get low stars from people who want them to be something different, addons with few ratings can be buried or elevated because their average hasn't calibrated, and...
  4. Tyron

    Add-on Ratings changes

    My 2¢: Stars were always useless to authors, because they flatten complex feelings into a context-free number with zero actionable feedback. You cannot design a mechanism that differentiates a "needs improvement" 1-star, an "I am outside of target audience" 1-star, and a "you're mom gay"...
  5. Tyron

    Ring Racers Suggestions

    Togen already touched on this, but we're not interested in making this type of change. Forcing an item-availability tradeoff wards against several categories of annoying play, forces the player to make important choices under pressure, and pushes an ebb-and-flow item-play dynamic where certain...
  6. Tyron

    Ring Racers Suggestions

    We'd like to keep the GitLab to technical issues and outright mistakes if possible. Subjective stuff should be discussed on the forums.
  7. Tyron

    Effective criticism & reception of criticism, what does it look like?

    As an expert in playing games badly, I've been on both sides of this, and I have a heuristic that might be helpful to authors: People always know how they feel, but they may not always know why. People can misidentify problems, propose nonsense solutions, or completely misunderstand how they...
  8. Tyron

    [Open Assets] FRIENDMOD

    Dang. I literally don't even remember where I kept that, I might have just forgotten to move it over when I migrated servers. WHOOPS
  9. Tyron

    [Open Assets] HOSTMOD

    Tyron updated HOSTMOD with a new update entry: 18 Read the rest of this update entry...
  10. Tyron

    [Open Assets] HOSTMOD - 18

    Fixed delay thresholds in hm_scoreboard to match the values used by base game's showping.
  11. Tyron

    [Open Assets] HOSTMOD

    Tyron updated HOSTMOD with a new update entry: 17 Read the rest of this update entry...
  12. Tyron

    [Open Assets] HOSTMOD - 17

    Added hm_specbomb_antisoftlock. Previously, enabling hm_specbomb would silently enable a softlock-protection mechanism, intended to guarantee that games would end even if other mods didn't correctly handle no-contest / finish conditions. This wasn't previously disclosed, went against host...
  13. Tyron

    [Open Assets] HOSTMOD

    Thanks for documenting this, might help someone else down the line. You can actually just deadass buy the Rootage OST, or at least pieces of it. It rocks.
  14. Tyron

    [Script] HORNMOD: CHAMPIONSHIP EDITION

    Yeah, all good. Do what you want.
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