Hey kids :shitsfree:
This is a cheat sheet that lists every challenge in Ring Racers, sorted by cup.
This is made expressly for the Archipelago version of Ring Racers. To make AP runs easier for both syncs and asyncs, though it will also apply to the vanilla game as there aren't much...
Surprisingly not related to the new map
Changelog:
Triumph (Battle):
* Fixed an issue where an invisible tripwire blocks a passageway to some items. Again.
* Fixed an issue where you could go into the race portion of the map by launching off the quarter pipe with enough speed/blue sphere meter.
Fresh off of the cerv.id presses (cause Eternal Highway was causing me Eternal Headaches), here comes Network Coast from Spark the Electric Jester! Complete with redrawn higher-res editions of its og spritework.
A simple stage made to take a break from making semi-technical tracks. You'll race...
With 2.4's release came with it a large amount of changes to the Item Roulette with how it builds its reels and how items are distributed. The goal of this guide is to basically detail how item distribution works in this game, how EXP affects it and how the roulette differs in various parts of...
Twins'R'Okay submitted a new resource:
The True Nature of EXP & The Item Roulette - AKA How I Learned To Roll Invincibility at Nil EXP
Read more about this resource...
i am so tired of these hotfixes man :oh:
Changelog:
Heaven Pass:
* Fixed an issue where the invis death plane was creating an invisible wall that prevented ppl from actually playing the stage
Impetus:
* Added BlockPlayers linedefs to the final few jumps to prevent unlucky hits sending you to...
HI I'M SORRY FOR LEAVING A RESYNCH ON NIGHTLIT WOODS FOR SO LONG LMAO
things in my life are kinda heating up between other projects (Keep an eye out for Prism Pak !!) and l i f e but the next map for the epic cup is on the way and will hopefully be done-ish soon
Changelog:
Ante-Station:
*...
Remember that cerv.id entry I made last year?
The one based off of BIT.TRIP RERUNNER?
I updated it for 2.4 and included it in the latest ver. of the Epic Cup
It's a simultaneous Race AND Battle map, so you could use it in all available gamemodes except Special.
Also, as a bonus, the OTHER...
I'm surprised Sand Valley didn't completely implode yet
Changelog:
Nightlit Woods Zone:
* Fixed a typo in the ACS causing resyncs on servers
Sand Valley Zone:
* Adjusted the first tripwire to prevent jankpoints
* Adjusted the last tripwire and terrain surrounding it to potentially reduce...
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