Recent content by Superstarxalien

  1. Superstarxalien

    [Open Assets] Followermaker — Kartmaker, but for followers

    Superstarxalien updated Followermaker — Kartmaker, but for followers with a new update entry: I Am Error Read the rest of this update entry...
  2. Superstarxalien

    [Open Assets] Followermaker — Kartmaker, but for followers - I Am Error

    Hey there Followermakers, back again with a brand new Followermaker update just for you. Before I list the changes, though, I would like to mention that my experiment with implementing PK3 exporting into Followermaker was an astounding success: no issues have been reported! Oh, and I also got to...
  3. Superstarxalien

    Lunar Maps

    heads up: finish lines on minimaps need to be 2px thick outside of that, pretty cool track
  4. Superstarxalien

    Superstarxalien's Player Colors

    Superstarxalien updated Superstarxalien's Player Colors with a new update entry: Last Second Christmas Update Read the rest of this update entry...
  5. Superstarxalien

    [Open Assets] Superstarxalien's Player Colors - Last Second Christmas Update

    Added a new color: Christmas, a true-to-namesake green-to-red color with a shade of blue remniscent of wintry snow to transition the two colors.
  6. Superstarxalien

    SUPERMETAL for DRRR [3 Tracks]

    Superstarxalien updated SUPERMETAL for DRRR [3 Tracks] with a new update entry: The Human Eye Sees Things at More Than 24fps... And So Does Star Slalom Read the rest of this update entry...
  7. Superstarxalien

    SUPERMETAL for DRRR [3 Tracks] - The Human Eye Sees Things at More Than 24fps... And So Does Star Slalom

    Star Slalom has been updated with a wealth of changes that should hopefully see it perform at better framerates. Most of these changes are to do with the track's structure, and are thusly cosmetic. Not included amongst these changes: The first lap of the track has less rings placed in it than...
  8. Superstarxalien

    Custom audio and Stereo Mode

    The "Important" field is to determine whether or not the song credits show up every time the song starts to play. This is used for songs that play in the context of music changes in maps using ACS, for instance.
  9. Superstarxalien

    How to make a follower pack with a custom category

    Superstarxalien submitted a new resource: How to make a follower pack with a custom category - Followers, PK3s, and You Read more about this resource...
  10. Superstarxalien

    How to make a follower pack with a custom category

    This guide was created for users of Followermaker to learn how to group several of their newly-created followers into a single PK3 file, complete with its own custom follower category. WHAT DO I HAVE TO DO? You open your followers' PK3 files in SLADE, you make a new PK3 file using SLADE, you...
  11. Superstarxalien

    SUPERMETAL for DRRR [3 Tracks]

    Superstarxalien submitted a new resource: SUPERMETAL for DRRR [3 Tracks] - SUPERMETAL returns! Read more about this resource...
  12. Superstarxalien

    SUPERMETAL for DRRR [3 Tracks] r2

    SUPERMETAL for DRRR is my collection of custom courses for Dr. Robotnik's Ring Racers. Currently hosts 3* tracks, including my previous 2* tracks from the original version of SUPERMETAL for SRB2Kart. An 8-lap figure-eight track where you bounce on a drum. The drum plays some sounds you've...
  13. Superstarxalien

    [Open Assets] Joe Chin's Ring Racers NOW! - PaRappa Character and Follower Pack

    this is cool but the forced clientside changes are a bit too much. can you consider a separate release without those?
  14. Superstarxalien

    Superstarxalien's Player Colors

    Superstarxalien updated Superstarxalien's Player Colors with a new update entry: Twice the Colors, Twice the Colors! Read the rest of this update entry...
  15. Superstarxalien

    [Open Assets] Superstarxalien's Player Colors - Twice the Colors, Twice the Colors!

    Added four new colors: Hacker, a stark green-black two-tone color similar to Halloween. World, a unique blend of teal and dark blue shades. Plant, a vibrant green with a yellow highlight. Nerf, an orange-blue two-tone color. Adjusted opposite palettes and contrasting shades of certain colors...
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