Recent content by S rank

  1. S rank

    [Open Assets] Zone Builder

    thanks for the answer. yes, I didn't get an answer here, I just figured it out myself later when I opened the SRB2 2.2.14 files.(I tried to port the new PTZ to 2.2.15, spoiler, it didn't work, there are too many functions that broke in 2.2.15 without a full port of resources from 2.2.14)
  2. S rank

    [Open Assets] Zone Builder

    After the recent update of SRB2 to 2.2.15, everything is bad for me when I launch the editor, even reinstalling didn't help. As I understand it, there are problems with resources, but I don't understand why the editor sends them. Here are the error logs (THERE ARE TOO MANY OF THEM) Sorry if the...
  3. S rank

    TA Tails Revamped

    Hi! excuse me for waiting for a response in 6 days, I just arrived home today. I'm currently making an example of sprites for Idle. here's a tip if my sprites do get into your work: use SF_HIRES and highresscale = num to set a different sprite scale.
  4. S rank

    TA Tails Revamped

    Hi!!! I saw your project and played on the release and yes, the addon is cool, I just love Tails Adventure, but something disappointed me and these are sprites from Sonic CD 2012 PC port and Sonic Mania, so if you don't mind, can I help you with this? how? well, I'll make you tails sprites in...
  5. S rank

    [Open Assets] Account System

    by the way, should I add Bastardized SHA1 and HMAC-SHA1 Routines in Pure Lua to PK3 or not?
  6. S rank

    [Open Assets] Account System

    Hello Sabre The Wolf! I'm rewriting your script right now and after that I'll create scripts for the buttons so that they send sayto commands and so, I called the add-on SabreSystem, and in the code all accounts are called SabreAccount or SabreAccounts, too, and in the files now it's just...
  7. S rank

    [Open Assets] Sonic.EXE [v4.1.5a] (Compatibility)

    Why crashes on GF3 and BCZ3? You can just delete these cards to make everything work or just redo them.
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