Recent content by romoney5

  1. romoney5

    [Open Assets] Air Acceleration

    romoney5 updated Air Acceleration with a new update entry: Version 1.3.1 - No-noclip Read the rest of this update entry...
  2. romoney5

    [Open Assets] Air Acceleration - Version 1.3.1 - No-noclip

    This update fixes a couple glaring issues. You may no longer fly and noclip through walls by entering a zoom tube in reverse. Proper splitscreen support has been added, now featuring the airacceleration2 command. Code improvements, better comments and command descriptions.
  3. romoney5

    [Open Assets] Purple Rings - an SRB2 challenge mod

    I was the one who added the translations to the HUD. Anyways, I was trying out some adjustments to the skincolors, including an edit of yours. They aren't final though.
  4. romoney5

    [Open Assets] Air Acceleration

    I tried with both characters, Air Acceleration, and XMomentum in that order, in Automatic mode, but the issue still didn't happen. Try loading the addons in the order I used.
  5. romoney5

    [Open Assets] Air Acceleration

    I've tested this with both characters on the latest version of Air Acceleration, 1.3.0, but no issues occurred. I even tried 1.2.0 for fun, nothing. Make sure you've updated all 3 addons, since previously there were flaws with my implementation.
  6. romoney5

    [Open Assets] Air Acceleration

    romoney5 updated Air Acceleration with a new update entry: Version 1.3.0 - Better than ever Read the rest of this update entry...
  7. romoney5

    [Open Assets] Air Acceleration - Version 1.3.0 - Better than ever

    A big update has finally come out after.. 5 months?! Changes: Code cleanup Removed and edited some comments, adding new ones along the way Friendlier for people who want to add Air Acceleration to a character/addon player.aadisable: Set this to 1 (or 2, I haven't tested this yet) every tic to...
  8. romoney5

    [Open Assets] Air Acceleration

    romoney5 updated Air Acceleration with a new update entry: Version 1.2.5 - better late than never Read the rest of this update entry...
  9. romoney5

    [Open Assets] Air Acceleration - Version 1.2.5 - better late than never

    I should have done this long ago, but you can no longer move while hurt and dead, and possibly in other situations where you shouldn't be able to move. Also, expect a new character in a while from now.
  10. romoney5

    [Open Assets] Ugly Knuckles

    Thanks UglyKnux for making 2.2.14 a total mess..
  11. romoney5

    [Open Assets] Air Acceleration

    romoney5 updated Air Acceleration with a new update entry: Version 1.2.4 - Untested multiplayer fix Read the rest of this update entry...
  12. romoney5

    [Open Assets] Air Acceleration - Version 1.2.4 - Untested multiplayer fix

    I had this sitting in my folder for a while, and finally decided to share it. With help from luigi budd, most multiplayer resynchs should be fixed! Hopefully though, since I don't really have a way to test this.
  13. romoney5

    [Open Assets] Air Acceleration

    romoney5 updated Air Acceleration with a new update entry: Version 1.2.3 - Manual and Strafe support Read the rest of this update entry...
  14. romoney5

    [Open Assets] Air Acceleration - Version 1.2.3 - Manual and Strafe support

    I finally figured out how to make this work for the Manual and Strafe control schemes! The reason it wasn't working before was that it was applied on a global rotation, instead of your rotation. (This does not have luigi budd's fixes, since I found the variables to not load properly when you...
  15. romoney5

    [Open Assets] Air Acceleration

    Sorry, my testing is not very thorough, and to make matters worse, it is late for me. So expect an update tomorrow..
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