Hi im Roko
I made Almost Software Shading, which is kinda divisive to multiple people.
I REALLY like SRB2 and have been a fan since 2.0, just never made an account until 2018.
Simple controls for lyfe.
The Water glsl code is only referring to the Water textures, not what's inside the water. In order to do that someone must get deep into the coding and get access to the frame buffer, which can only be exported into a custom build (.exe), not a mod.
I'm not an experienced GLSL programmer, so I'm not sure what capabilities GLSL has over the renderer's colormaps. This is mostly a fork from Fickleheart's posterize shader, which flattens out the colors for flats and walls.
It's essentially just a very simple overlay, and I just made a few...