Recent content by QuickWolfPT

  1. Q

    [Open Assets] Mirror Mode

    (After honestly too much time) I present to you... Mirror Mode This is a proof-of-concept of what a mirror mode could look like in srb2, inverting every level and messing with your memory them. To acompany the shader I added a lua script that inverts the controls to let you play with normal...
  2. Q

    [Open Assets] Mirror Mode

    Weird, i thought i had the warning in th post, but controllers weren't tested since i dont have one Play however you prefer XD
  3. Q

    [Open Assets] Mirror Mode

    I'm not sure if shaders are supported in the mobile version, sorry for the late reply
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    [Open Assets] Mirror Mode

    Make sure you are playing with the Opengl renderer and enable shaders in the options
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    [Open Assets] Mirror Mode

    Because the lua has some problems, and since i didn't (and still don't tbh) know how to make a cvar toggle i decided to make it optional
  6. Q

    [Open Assets] Mirror Mode

    yeah... i forgot to remove a print... oops ¯\_(ツ)_/¯ It's fixed now
  7. Q

    [Open Assets] Mirror Mode

    Thanks! Well, if you are using a controller you can invert the axis, otherwise i can't really help because of the way the camera works, as far as i know there isn't a simple way to know if the rotation of the camera is cause by a button press of the player or if it's the automatic system...
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    [Open Assets] Mirror Mode

    Update time this update fixes the camera rotating when hitting horizontal or diagonal springs, i wasn't able to completely fix the water slide problem, it should be aliviated, i'll keep trying to find a definitive solution Feel free to give feedback, and I really hope you're having fun :D
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    [Open Assets] Mirror Mode

    yeah things like that can cause problems, my bad for that tho, i'll try to fix that, thanks for the feedback and for the report ;)
  10. Q

    [Open Assets] Mirror Mode

    Thanks, i personally really like to play this way, wish it was an official mode
  11. Q

    [Open Assets] Mirror Mode

    (After honestly too much time) I present to you... Mirror Mode This is a proof-of-concept of what a mirror mode could look like in srb2, inverting every level and messing with your memory them. To acompany the shader I added a lua script that inverts the controls to let you play with normal...
  12. Q

    StephChars v2.1 - World Of Colors Update!

    Life is hard, life is stressful
  13. Q

    [Open Assets] Sonic & Knuckles+

    Hi, i'm really loving your mod, it's shaping up really good and i wish you the best, On a sidenote, and sorry to take a peek on your code, i noticed that the hud still appears on custom characters, so i dug a little a noticed that you check if the player is using one of the vanilla characters...
  14. Q

    [Open Assets] SRB2 Darkworld

    Really liked the concept, wishing for someone to make a puzzle map out of this Edit: i think you should make more maps to show what can be done with this, even simple ones
  15. Q

    [Open Assets] Gibs for 2.2

    The only anwer for that question is: why not?
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