That's because the object is defined before the states.
A simple fix is to move the object definitions below the state definitions.
I will assume cray can fix this for the next update.
At first I thought "how did a sound replacement get approved?"
Then I looked at the addon. I really like that you put effort into making custom sprites for everyone!
1790276219
I will say, one issue is that the music is way too quiet. Increasing the volume by a couple decibels should help.
There was a small oversight with my On/Off function that did not show you what the command's variable was set to if you gave no input. This update fixes it.
This is not a necessary update, no incompatibilities will occur if the old files are loaded alongside the new ones.
Pikaspoop submitted a new resource:
Lightweight Custom Death Sounds - For those who need something to make dying more fun!
Read more about this resource...
Do you want to give your characters some funny sounds they can play on death?
Do you need something to soften the blow to your ego when constantly losing?
Well, do I have the thing for you!
=== Custom Death Sounds ===
Disclaimer:
=== What is this? ===
Custom Death Sounds is Lua code that...
Cute characters, and fun maps! I do think some maps could use some adjustments to make reading where the road goes a bit more consistent, but overall your maps are great for a fun time!
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.