Recent content by Normal Graham

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    [Open Assets] MultiAblility for Everyone!!!

    How did you get it working edit: kind of reminds me of the kid in school who said he pulled off Fatalities in Mortal Kombat where you could see people's junk. Like, ok, either you did or you didn't. And probably you didn't.
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    [Open Assets] MultiAblility for Everyone!!!

    Try "multi," it can be set to "on" or "off," but neither seems to do anything
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    Cuphead_v1.2a_2nd_demo

    Haha makes sense
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    Cuphead_v1.2a_2nd_demo

    Nope but I can download it I guess Edit:ok I got it, what's next?
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    Plague Knight

    IT'S SO GOOD. I love how you can stay in the air practically indefinitely as long as you keep spamming bombs, it's such a lifesaver strat. Between it and the propulsion charge move I'm afforded such a nice array of unique traversal mechanics I'm having trouble putting it down
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    N64 Mario

    This is such an incredible mod, it really doesn't get the credit it deserves. It legitimately feels like an almost 1:1 conversion, the way punches lock you into that little move forward, it's just exquisite. Him not having the backflip is the biggest miss for me, but I can live with it...
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    Cuphead_v1.2a_2nd_demo

    Honestly, it's a lot better. I love the sprite art, how he holds his head as he runs, and his idle animation is great. The gun addition makes a lot of sense and I'm really enjoying messing around with this guy overall Edit: Having played the updated version, it worked great til I got stuck in...
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    [Open Assets] MultiAblility for Everyone!!!

    What does this even do? When I load the add-on nothing happens. I type "multiability" into the console and it says unknown command. "Multi" is a command that can be toggled on or off but it doesn't seem to affect anything. The thok remains single use no matter what. Is there something I'm missing?
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