Recent content by Metalwario64

  1. Metalwario64

    Adventure Sonic (v1.5) - Sorry to keep you waiting, SA-Sonic v1.5 is here!

    Sorry for the big delay! Here is version v1.5! Starring Japanese voicelines, a new revamp on Metal Sonic LSA reactions, and lots of minor gameplay addons like special emerald behavior for OLDCs! This update also sets up some Lua framework for the inevitable v2. Needless to say, we're not done...
  2. Metalwario64

    Adventure Sonic (v1.5)

    Metalwario64 updated Adventure Sonic (v1.5) with a new update entry: Sorry to keep you waiting, SA-Sonic v1.5 is here! Read the rest of this update entry...
  3. Metalwario64

    Adventure Sonic (v1.5)

    Oh, I made a version early in dev. When I got the free time, I can try to post it here.
  4. Metalwario64

    Adventure Sonic (v1.5)

    I do know that has been brought up to me and Shine recently, so I'll give him the heads up.
  5. Metalwario64

    Adventure Sonic (v1.5)

    No. Well, not in our case, but the technique was a glitch in Adventure.
  6. Metalwario64

    Adventure Sonic (v1.5) - More Adventure renders!

    Hey all! Welcome to the greatest storm! Heard you like Adventure Sonic! (If not, why are you here?) I have gotten the go-ahead to post more of the legendary Metalwario64's custom model renders! Check them out on the SA-Sonic release post! Also, feel free to use them for whatever you like...
  7. Metalwario64

    Adventure Sonic (v1.5)

    Metalwario64 updated Adventure Sonic (v1.4b) with a new update entry: More Adventure renders! Read the rest of this update entry...
  8. Metalwario64

    Adventure Sonic (v1.5)

    Metalwario64 updated Adventure Sonic (v1.4) with a new update entry: v1.4b Read the rest of this update entry...
  9. Metalwario64

    Adventure Sonic (v1.5) - v1.4b

    Shine here! I got a bad feeling when I saw a GIF of Super Sonic skipping his transform animation. That problem was NOT there 30 minutes before I posted the update. And sure enough, it led to a real eyestrain of a bug. So here's 1.4b, with some minor extras to make it worth your while...
  10. Metalwario64

    Adventure Sonic (v1.5)

    Actually, I made that a little while back but never got around to posting it. I use it all the time, myself. :) It contains the proper SFX for that setting as well, so it covers both bases I feel.
  11. Metalwario64

    Adventure Sonic (v1.5)

    It would be cool, but it would cause a lot of problems in terms of code and compatibility, so it's probably not a good idea to spend a ton of time trying to make it work and avoiding the potential bugs doing so may cause. At least it exists, so that's good enough for me. :P
  12. Metalwario64

    Adventure Sonic (v1.5)

    Nothing's wrong on my end.
  13. Metalwario64

    Adventure Sonic (v1.5)

    It's all Shine lately, but I did touch up the Tails flight motivation sprite some to look more like a real icon, and I made a Super variant, despite Super not needing to be carried by Tails, since I thought the world needed more Adventure Super Sonic Uekawa artwork.
  14. Metalwario64

    Adventure Sonic (v1.5)

    Metalwario64 updated Adventure Sonic (v1.3d) with a new update entry: Adventure Sonic v1.4! Splitscreen saves and the rise of models! Read the rest of this update entry...
  15. Metalwario64

    Adventure Sonic (v1.5) - Adventure Sonic v1.4! Splitscreen saves and the rise of models!

    Golden Shine posting: Splitscreen support is now official! While splitscreen wasn't super busted before, now your friend/sibling/lover can get their own SA-Sonic savefile to configure! BUG FIXES: -Record Attack, NiGHTS and gamemodes other than COOP no longer give SAmenu tutorial text. -If...
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