Lugent's latest activity

  • Lugent replied to the thread DoomGuy.
    Lugent updated DoomGuy with a new update entry: Version 1.6.14 Read the rest of this update entry...
  • Lugent updated the resource [Open Assets] DoomGuy with Version 1.6.14.
    This version does some internal changes and decreases the bosses health a bit to become lenient.
  • Lugent replied to the thread DoomGuy.
    Lugent updated DoomGuy with a new update entry: Version 1.6.13 Read the rest of this update entry...
  • Lugent updated the resource [Open Assets] DoomGuy with Version 1.6.13.
    This version fixes several issues with scaling (e.g.: bad missile collision, auto-crouching and blood effects spawning) when the scale...
  • Lugent replied to the thread DoomGuy.
    Lugent updated DoomGuy with a new update entry: Version 1.6.12 Read the rest of this update entry...
  • Lugent updated the resource [Open Assets] DoomGuy with Version 1.6.12.
    This version adds 2 new hooks named DoomGuy.DrawBeginHUD and DoomGuy.DrawEndHUD while reorders the HUD code for better moddeability in...
  • Lugent replied to the thread DoomGuy.
    Lugent updated DoomGuy with a new update entry: Version 1.6.11 Read the rest of this update entry...
  • Lugent updated the resource [Open Assets] DoomGuy with Version 1.6.11.
    This version fixes an issue where RSR players can instakill doomguy players via any type of melee damage due to the lack of...
  • Lugent replied to the thread DoomGuy.
    Lugent updated DoomGuy with a new update entry: Update 1.6.10 Read the rest of this update entry...
  • Lugent updated the resource [Open Assets] DoomGuy with Update 1.6.10.
    This version fixes a bug where any vanilla ringslinger weapon (and elemental shield's fire trail) could instakill a doomguy player due...
  • Lugent replied to the thread DoomGuy.
    Lugent updated DoomGuy with a new update entry: Update 1.6.9 Read the rest of this update entry...
  • Lugent updated the resource [Open Assets] DoomGuy with Update 1.6.9.
    Added 2 new hooks: DoomGuy.CanCycleWeapons and DoomGuy.CanChangeWeapons. Fixes a bug where the oxygen bar is not visible in the default HUD.
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