I was an early tester for Inazuma and Aether (they were just sprites at the time) so naturally I made a model for them as a test, when releasing this pack I forgot to remove the Aether line
1.1b Optimizations for Robe with netplay and battle mod
why did this take so long you may ask? well it was just sitting in my files and I realized it wasn't updated so here we are
Hey everyone, just wanted to make a quick report on Srb2 Rider's development, at it's current state it's still isn't playable as summer had ended and school is underway development for many has began to slow, but we are making small progress time to time, hopefully we can show off something as...
The web version of Srb2 has already died, and because Riders is lua based like any other mod, it goes down too. Mobile on the other hand is a mixed bag, we don't intent to support the mobile version
Uh.. this isn't a port buddy, we are redefining the game and improving even the original riders and fixing the issues it's had, we can port the levels just fine but we'd rather make it from scratch. Also, last time I check you aren't a dev, please leave the development specific questions to us...
Don't worry, different gear types are a thing, we haven't fully refined it for the characters yet due to lua not able to really touch the player select Hud
Hello Extreme Gear Enthusiasts I've created this thread as a public dump of our progress, here you can discuss Riders' development and ask questions to the developers such as myself. here are a few answers to a few questions we commonly get:
Q: "Will this be a source code mod?"
A: We aren't...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.