klasky

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    • klasky reacted to blacc's update for resource [Open Assets] EGG-LEDs with Cool! Cool!.
      Motion Sensor trigger radius has been updated to allow configurable radius instead of it now being set to a fixed angle. This was...
    • klasky reacted to Kaxoki's update for resource [Open Assets] Raw Bloom ARG Files with Cool! Cool!.
      after a while, its out!!! huzzah! THE ARGS VARIOUS CHANNELS, VIDEOS, ETC. ARE IN THE TXT IN THE ZIP!!! RAAAAH!!! this has been...
    • klasky reacted to Saxataxa's post in the thread Tf is wrong with this raver guy?? with Cool! Cool!.
      he did not get admin in servers, but he was able to access certain commands that letted him spawn things in maps purely to fuck around...
    • klasky reacted to Kaxoki's resource [Open Assets] Raw Bloom ARG Files with Cool! Cool!.
      DISCLAIMER: THIS ARG INVOLVES SONIC.EXE/2011X/LORDX If you find these things disturbing, annoying, unbearable, etc. do not interact with...
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    • klasky reacted to BruxaBranca's post in the thread Sonic and Caliburn (SATBK) with Cool! Cool!.
      After this hiatus, now that I'm back working on this Sonic mod, I've been fixing bugs and things I didn't address before the break...
    • klasky reacted to Saxataxa's resource [Open Assets] Cirno with Cool! Cool!.
      dude why is she here Kill her WHY IS SHE HERE happy cirno day i added this fat fuck from touhou 6 into the game no she doesnt really...
    • klasky reacted to GLide KS's resource Nick WolfFang with Cool! Cool!.
      Welcome back to Karting, Nick "What year is it?" It's been 7 long years since my character, my boy, Nick WolfFang did kart racing in...
    • klasky replied to the thread [Open Assets] Supraluminal Ship.
      klasky updated Supraluminal Ship with a new update entry: v1.1.1 Read the rest of this update entry...
    • klasky updated the resource [Open Assets] Supraluminal Ship with v1.1.1.
      ugh - Added a Floradinn morph; this was in v1.1's files already, but I completely forgot to implement it into the map itself; the...
    • klasky reacted to ScrapBody00's resource [Open Assets] Quick Fang The Sniper with Cool! Cool!.
      As the name implies, the goal of this mod aims to make Fang's gameplay style a bit faster than it normally was, here are these changes...
    • klasky reacted to Bluelight343's update for resource Bluelight's Hangout Maps + Greenflower City Legacy pack with Cool! Cool!.
      After a loooong hiatus after a good PC died I've managed to push out this update on a very limited laptop. First off, we have some...
    • klasky replied to the thread [Open Assets] Supraluminal Ship.
      klasky updated Supraluminal Ship with a new update entry: v1.1 Read the rest of this update entry...
    • klasky updated the resource [Open Assets] Supraluminal Ship with v1.1.
      thank you for enjoying supraluminal ship! here is the first post-v1 update that mostly consists of bug fixes! - Added 8 morphs! Now...
      • need-help-with-finding-a-mod-v0-OHh4djMyYXpnbHJiMXyr66bODkf4rcKeqwg0w2U36L_vGK1RCzLzbXYhscaY.png
    • klasky replied to the thread [Open Assets] GKS Goodies.
      finally it's out!!
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