Hello again. It's been a while.
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DRAGON PACK II
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30 months later, or so, I have this set ready to go. This more or less follows in the footsteps of the previous pack. Check that one so you know what to expect for the map...
There's a fairly ugly bug involving the growth powerup in Mercury Lighthouse that happens if you're that way on the big jump that you might want to look at. See the MaxKnight window on the upper left of the vid at the time stamp.
Caldera Crossfire:
Fixed issue in relation to changes in physics/bugfix in SRB2K v1.6.
Removed quicksand effect from - death is now instant on death pits.
Fixed physics issue with slopes near shortcut area on SW side.
Changed location of vertical flame jets and added a few.
Now has a CHANGES...
Has potential. Marred by a lot of technical issues, mostly checkpoints and some graphic errors, and you should really consider adding overlay maps. See video for details.
Also you might really want to do something about the crazy file sizes you have for your audio:
The texture clipping...
Well, for Kart...
There's more but evidently MEDIA tags are limited to five per post and I'm not going to double post so...been a little busy.
Of note, some of this is beta footage so the map might be (and probably is) different than it shows here. Much of this was initial test vids.
RC3 is up for grabs. Had to be split in order to meet the board's new criteria but a few things to make mention of:
Crystal Caverns Zone:
Texture realignment, some additions for clarity, especially on curves and splits. There's been some spots opened up for better turning and certain areas...
Hello.
I've been waiting for some time now to get this pack released proper and I think now is as good a time as any.
This has been a work-in-progress for the last eight months with people from both the Kart Krew Discord as well as friends of mine.
Annnd, I feel that it's time to let this...
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