Recent content by Flame

  1. Flame

    King of the Hill! [v1.2]

    Flame updated King of the Hill! with a new update entry: v1.2 release Read the rest of this update entry...
  2. Flame

    King of the Hill! [v1.2]

    Flame updated King of the Hill! with a new update entry: v1.1 Hotfix release Read the rest of this update entry...
  3. Flame

    [Reusable] King of the Hill! v1.2

    King of the Hill Battle your friends and come out as King! Inspired by conventional King of the Hill gameplay, and inspired from the exact Level pack that existed during the 1.09.4 era, it's back . What's different in this release compared to previous releases? For starters, different...
  4. Flame

    King of the Hill! [v1.2]

    Flame submitted a new resource: King of the Hill! - Come out on top in this point attrition game! Read more about this resource...
  5. Flame

    Jump Leniency

    All this makes me think of is Donkey Kong Country gameplay. Quite nice.
  6. Flame

    Bean the Dynamite

    Bomberman.
  7. Flame

    Piggybacking! Hop on your friend's back! v1

    Feeling lazy? Have some friends? Hop on your friend's back and have them carry you though a level! You can also make "totems"! CONTROLS SPIN: Dismount when piggybacking Current Bugs I personally haven't found any, but if you do find some, feel free to report them so I can fix them!
  8. Flame

    Piggybacking! Hop on your friend's back!

    Flame submitted a new resource: Piggybacking! Hop on your friend's back! - Piggyback Lua Script by Flame Read more about this resource...
  9. Flame

    Unintended behavior w/ Custom Gametype Rules? GTR_LIVES + GTR_SPECTATORS

    I have reason to believe that unintended behavior is present when there's a custom gamemode that has both GTR_LIVES, and GTR_SPECTATORS gametype rules. If you get a "Game Over", you can become a spectator, and then re-enter the game with all your lives. No screenshots, but I've included a WAD...
  10. Flame

    Tangle the Lemur

    That's a pretty nice tail.
  11. Flame

    [Reusable] Map Object Pickup (Updated for v2.2) (v3)

    Second Verse, same as the first! Issues, problems or bugs? In small scale, the only problem I've encountered was with Map objects that disappear, such as the rising pop-out spike object. I've created a workaround such that if the object is no longer valid, it allows you to pickup another...
  12. Flame

    [Reusable] DVD Logo (v2 Update 2/2/20)

    You know it. You love it. The classic. Extras: dvd_experience "full" to achieve the full experience. Or what I can achieve in Lua currently. "Off" disables the DVD logo from bouncing around.
Top