Recent content by D00D64

  1. D00D64

    I accidentally put my add-on back on review while updating it

    I suppose just contact a member of Judge staff and tell them about it. I wouldn't bother all of them, just pick one you see online the most often, or the one who approve your addon last time, and explain to them what's going on. Depending on who you picked and what times they're online, it could...
  2. D00D64

    About the character limit...

    Last I checked, the number literally cannot exceed 255, as trying to raise the skin count any higher would actually break the game. I'm not much into coding, so I couldn't tell you what breaks and how bad it can get, just that its critical enough that it is unlikely to go any higher.
  3. D00D64

    Crash Team Racing Pack - Anniversary Update!

    The main issue with the filesize is that the music takes up a LOT of space. Almost every course having two uncompressed music tracks at minimum is driving up the size considerably. I don't remember off the top of my head if there's any way to make an OGG smaller, but if you are still dead set on...
  4. D00D64

    I Suck At High Voltage Ring

    Those are not meant for walls, those are meant as midtextures. Fences and grass edges are also made with this! Make a linedef and give it a midtexture like you would a wall texture. Then, on the Properties tab, click Peg Midtexture to make it start from the ground (otherwise, it'll start from...
  5. D00D64

    I Suck At High Voltage Ring

    You need an editor like SLADE to add a level header via SOC (Sonic Object Configuration). If you want the full details on what a level header is, this is a link to the wiki page, but as for Ring Racers specifically... After you download SLADE, open it up and make a New Archive. Then, go to...
  6. D00D64

    Where is the list of skin colors

    Here ya go! It's from the RR discord, I think. Axecrusader and FrivolousAqua made it, as you can see there.
  7. D00D64

    The Mega Map Jam Collab

    I always liked the concept of Mega maps as homages to Mode 7 map design, so I was real happy to see this! It certainly got me inspired to make my own! I really liked playing the cups, but I got some stuff to say. First, I notice that since all your maps have Mega in the title, the game...
  8. D00D64

    Ring Racers Suggestions

    You can actually do some of these right now. Using the "CAM_" console commands, you got the tools to take other angles of a focused character, you just gotta remember to manually reset them after use, as some of these save. Hell take my attached script, it'll reset all camera console commands...
  9. D00D64

    Ring Racers Suggestions

    The thing about Battle Bots (heh) is that Bots go by waypoints in Races, and don't need to worry about too many compelx actions. They don't even drift. As for Battle mode, there's a lot of mechanics that are used to counterplay eachother, and the one place that could teach you these techniques...
  10. D00D64

    Ring Racers Suggestions

    Pause > Give Up This instantly skips the Egg Prisons . You wont get any continues for prisons, , but at least you'll move on. But speaking of annoying Single Player things, why can't I save replays when I lose? Some of the biggest nonsense happens when I don't make it, I wanna know what the...
  11. D00D64

    all my textures are gray in high voltage ring

    They may appear gray, but they can be loaded in game. So to see them in HVR, you need to, when opening a map OR clicking Map Options (F2) when you load a map, go to where it says Add Resource, then add your PK3 with all your textures in it. Same goes for adding any of Ring Racers' textures...
  12. D00D64

    [Open Assets] Saturation Pack

    If your concern is the Max Duel stages being chosen in the Multiplayer rotation, couldn't you simply add Hidden = Trueto the Max Duel maps' level headers? I added it to the Turbine Loop Duel and it doesn't appear in the level select, Offline or Online, so I assume it wont appear in the random...
  13. D00D64

    Ring Racers Suggestions

    In regards to the item bag solution, I have an idea. If the distance between the lagging and the pack is too high, the power items on the box should be replaced with the respawn light snake. The moment you roll it, the snake activates and warps you to the then-current location of, say, third...
  14. D00D64

    [Open Assets] D00DPack Returns! - v2 - Neo Green Hill Zone!

    D00D64 updated D00DPack Returns! - v1.1 with a new update entry: v2 - Neo Green Hill Zone! Read the rest of this update entry...
  15. D00D64

    [Open Assets] D00DPack Returns! - v2 - Neo Green Hill Zone! - v2 - Neo Green Hill Zone!

    A new non-decimal version number means a new map is here! Neo Green Hill Zone has been added to the Coconut Cup! The start of the Sonic Advance trilogy, this locale's a slightly different take on ol' GHZ. This course is more on the easy side, but there's still some places that'll send you out...
Back
Top