SRB2 also has its own shader system, which you can simply use by adding a shader addon (you can find some here), switching to OpenGL mode (in video settings) and enabling shaders in the OpenGL settings (a submenu in video settings). (I don't remember if 2.2.5 had shaders, though.)
You could always mod the game to replace all the relevant graphics with blank textures (the font, menu cursor, S&T CSS art and the MARATHON RUN header text), although you'd have to navigate the menus without seeing (unless the console works in the Marathon Run menu)...
I remember sprites rotating to slopes in some version of 2.2 (probably pre-2.2.3) (although only when from the side). I don't see that anymore so it might have been removed or a bug caused it to stop working. Probably was never an official feature, just a mod.
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