Recent content by CowboyJoseph64

  1. CowboyJoseph64

    The Chaotix

    Vector is easily one of the best, but you gotta try Bomb too! He's simple, but so much fun.
  2. CowboyJoseph64

    The Chaotix

    I completed a playthrough with Bomb and he's probably one of the most fun characters I've done a playthrough with in general. (although the Metal Sonic fight was pretty awful...) I have to give big props to this whole pack here, you really hit it out of the park.
  3. CowboyJoseph64

    Jeck Jims' 2.2 3D Models

    Apparently I have to keep looking at the forum 24/7 because you want help, yeah cool thanks. Also, you'd have to make the models yourself. Have fun trying to figure that shit out, I'm done here
  4. CowboyJoseph64

    Jeck Jims' 2.2 3D Models

    The characters have to have models of their own to be 3D. Not every add-on is gonna have models. Honestly though, it does tend to bother me how inconsistent it looks, up to the point I prefer the models turned off a lot of the time. I wish there was some kind of standardization for models...
  5. CowboyJoseph64

    Duke Nukem

    This is an extremely well-made mod that can be some good fun, and I definitely recommend messing around with it. I played the entire game with him, and really my main gripe is that it's just too easy. You have WAY too much health for how simple it is to just shoot enemies from afar. They never...
  6. CowboyJoseph64

    Adventure Sonic (v1.8b)

    I already posted a video of him massacring the audience, but I didn't realize a sigsev violation could occur from it. Yikes.
  7. CowboyJoseph64

    Adventure Sonic (v1.8b)

    I love this. Oh yeah, and this is probably one of the most well-made characters out there, in terms of the controls and the spritework. Well done.
  8. CowboyJoseph64

    Super Mario Bros.

    Oh, it does that in multiplayer automatically. I went into the multiplayer mode to go to that stage more quickly.
  9. CowboyJoseph64

    Super Mario Bros.

    ...? You only wall slide on the conveyor wall
  10. CowboyJoseph64

    Super Mario Bros.

    I am entirely aware, but it's not like it's trying to be entirely accurate anyway (in the original he isn't able to swim AT ALL and has invincibility) My main point is just that I feel the bad outweighs the good. Why go for infinite breathing when you can just swim out of the water most of the...
  11. CowboyJoseph64

    Super Mario Bros.

    Probably my only criticism is the metal cap, as it's rather useless. Yeah you can breathe underwater, but you're no longer able to gain infinite height with swimming, which is a pretty powerful ability to have in sonic water levels. You'd probably be better off with fire or cape.
  12. CowboyJoseph64

    Super Mario Bros.

    I don't think this is intentional, but it sure is fun.
  13. CowboyJoseph64

    Super Mario Bros.

    Honestly, I don't see why that's much of a spoiler. It's not like the base game hides it. Oh yeah, and I'm very glad for there to be Actual Mario as a character now. He's so much fun to play as!
  14. CowboyJoseph64

    N64 Mario

    I can't say I entirely blame people for thinking this was meant to be derivative of SM64. It's Mario from N64, it's in a 3D platformer, and it has the metal cap and such in it. Connect the dots from there. Really, it probably wasn't the best idea to use the n64 aesthetic to begin with. Oh...
  15. CowboyJoseph64

    Hosting server problems...

    yes, you need to port forward. There's lots of stuff online telling you how to do this. You may also have to put said port at the end of the ip to join like this: 0.0.0.0.0:27999
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