Is it? I thought that move involved simply splitting the legs rather than assuming a diving pose. Then again, I always treated Chaos' moves as nothing more than collectibles so I might not remember them well.
Is it really? I thought Sonic's trap was just a simple (read "boring") landmine that didn't look like a face with a nose... Although it certainly does resemble Sonic's trap the most.
Eggman didn't really have a proper moveset. Missile spam instead of normals, rolling bombs instead of certain specials, voice lines (of all things) instead of other specials.
Wow, this is amazing.
Hold on, 70 moves?
The planned moveset only has 45 (42 if you don't count moves with identical animations). Or do you mean animations? Or are there more moves that we're not aware of? What a mystery...
So Emerl will have different jump animations. Nice.
But now I have to ask, will the jump also have different properties (different jump height, different gravity, Shadow's jump having abysmal horizontal speed) depending on which animation is used?
I mean... It's very easy to determine what this is just by comparing it with the planned moveset image on the very first post...
Wait, am I ruining the fun?
In that regard I can say that:
- Sonic's moves are useful for platforming in general (shot may be less so but it can find some niche use) while for killing bosses he has one of the best shots in Sonic Battle. Oh and Sonic is the only character whose ground pow move is actually useful for...
Sometimes I wonder how many people on MB are actually able to read...
EDIT: and if your reply was about the ring cost, it just made sense in my head that a move where you throw one ring would require you to spend one ring. The move itself is very powerful after all. (In fact I think Sonic's...
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