Recent content by Boost

  1. Boost

    Emerl SRB2

    I've been curious for a long time now, are the stars on the skill cards just decoration added for the sake of closely matching Sonic Battle?
  2. Boost

    Frontiers Sonic: The Cybertest Demo

    They already added a whole menu where you can, among other things, adjust accelstart (acceleration from standing) and acceleration (while moving) the way you like it
  3. Boost

    Adventure Sonic (v1.9)

    This can not be done in 1.8c - it was one of the 1.9's additions that got removed
  4. Boost

    Emerl SRB2

    Guess I'm gonna be the nerd again. This pose in Sonic Battle was used when you attacked someone who was either guarding or immune to your attack - you got stunned briefly in this pose for trying. With this in mind I'm gonna assume this pose is going to be used for the same purpose when Emerl...
  5. Boost

    Frontiers Sonic: The Cybertest Demo

    Stomping on a bouncy floor leads to the stomp forcing you to rapidly bounce on it until the bounce somehow disappears. Also a question: is it normal that specifically electric shields (Lightning Shield, Attraction Shield) give protection from fire and lava specifically to Frontiers Sonic?
  6. Boost

    Frontiers Sonic: The Cybertest Demo

    Speaking of the menu breaking, I remember it also breaking during "standing on the edge" and "idle after losing all rings from taking damage" poses. I mean, I guess it counts since in this newest version you can't open the menu at all... EDIT: You can, but only via a console command "menu"...
  7. Boost

    Frontiers Sonic: The Cybertest Demo

    In this latest version sometimes you can avoid losing rings after taking damage. I've only got this to work in this particular situation and I was mashing all the buttons, so I'm not sure what exactly happened here. It's very inconsistent.
  8. Boost

    Emerl SRB2

    Hold on, this isn't a special move... Was this made for Combo specials?
  9. Boost

    Frontiers Sonic: The Cybertest Demo

    Do you mean this bug, perhaps (getting hurt while charging a drop dash makes you keep the drop dash stretch)?
  10. Boost

    Emerl SRB2

    Unfortunately it's too difficult to provide an answer other than "he just does, okay?". No one really bothered explaining the mechanics behind a fictional character somehow flying by flapping his arms like wings. Considering how much can Emerl do maybe he somehow makes his hands hollow so that...
  11. Boost

    Emerl SRB2

    That's probably to point out that gizoids can't actually liquefy themselves. Nevertheless, I like your vision of this more, the roll always looked kinda stupid. I don't think it was that much of a problem considering Emerl can curl up in a spinball and one could make his spinball's palette look...
  12. Boost

    Emerl SRB2

    The three abilities as seen on the gifs are Jump Action, Air Action and Ground Action. It would be logical to assume that Jump Action is a jump ability, Ground Action is a spin ability and Air Action is a mid-air spin ability.
  13. Boost

    X Sonic

    Yes, it does add extra speed. And yes, it's an incredibly marginal amount. To be specific, you're required to hold any directional button before you land in order to use this move. So with good timing you can technically do it from a standstill (although the result isn't really worth it). Also...
  14. Boost

    Emerl SRB2

    Air action - SHOT Knuckles So that's your idea of implementing Meteor Crush? Interesting...
  15. Boost

    X Sonic

    Do you mean this, perhaps? Technically it's not a drop dash because it doesn't charge.
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