Recent content by BizarreLobo

  1. BizarreLobo

    Is it possible to create a linedef/sector type with Lua?

    So, I just opened Zone Builder (took a while; my current PC is so crappy) and created a solid FOF with the Damage Fire effect on the control sector. The attached GIF shows that the red FOF only deals damage from the top. Even hitting the walls at high speed has no effect (btw, the orange block...
  2. BizarreLobo

    Is it possible to create a linedef/sector type with Lua?

    Hmm, I just remembered something. Actually, I did try using solid FOFs with a fire sector effect before, but if I'm not mistaken, the FOF does not damage the player if they touch it from the sides. Which is a problem if I want to, say, create a big lavafall. That was why I was wondering if I...
  3. BizarreLobo

    Is it possible to create a linedef/sector type with Lua?

    So you mean I can overwrite an existing linedef/sector effect with Lua? That's nice, but can you give me an example on how to do this? I'm not yet familiar with Lua or how SRB2 makes use of it.
  4. BizarreLobo

    Is it possible to create a linedef/sector type with Lua?

    Hi. It has been a while since I last tried modding. I want to make a volcano-themed map someday, but I'm not a fan of the 2.2 ring-eating lava, so I wish I could create a lava FOF that is solid, but doesn't eat rings. Can I accomplish this using Lua, or do I need to modify the source code...
  5. BizarreLobo

    [Open Assets] Sonic 1 Badniks

    Oh, okay. I don't check the addons section much, since I haven't played the game in a while, so I didn't know about your mod.
  6. BizarreLobo

    [Open Assets] Sonic 1 Badniks

    Haven't seen this addon in action yet, but based on the GIFs this looks pretty good! I always wanted to see the classic badniks in SRB2! I hope I can also see the S2 and S3&K badniks being recreated someday.
  7. BizarreLobo

    Name your first game!

    The first game I've played was Tetris (i think). I played it in one of those poor man's Game Boy handhelds that claimed to have something like "9999 games", but in reality they were just variations of the same 5 or so games. The first game I've played (and owned) on a console was Castlevania 1...
  8. BizarreLobo

    Minetrack switching is buggy

    This is a issue I encountered while making a minecart themed map months ago, but I ended taking a break from SRB2 and forgot to report it back then. I remembered about the bug when I resumed editing my map, and checked to see if this bug persists. It does, so here I am. I wanted to make two...
  9. BizarreLobo

    My votes for the Autumn 2020 OLDC

    Singleplayer 1st: Foliage Furnace Zone by Kwiin & Kanna 2nd: Overgrown Heights Zone Act 2 by InferNOr 3rd: Galactic Facility Zone by Mondongo 4th: Emerald Aether Zone by Krabs 5th: Alabaster Fountain Zone by BronsoKip 6th: Knothole Coast Zone Act 1 by Apollyon 7th: Gate Garden Zone by Ruberjig...
  10. BizarreLobo

    Special Stages Thoughts and Criticism

    Personally, I really like the NiGHTS stages, especially because it's the only experience I have with NiGHTS, so I would be really disappointed to see them removed from the game entirely. But I do agree that this gameplay style does not fit well for Special Stages. In the official games, they...
  11. BizarreLobo

    Armageddon shield usefulness discussion

    Honestly, I think the Armageddon Shield should just be removed from the main campaign (only keep it as a resource for custom maps). The ability to destroy many enemies at once sounds cool, but it's only actually useful in those situations where you are either being attacked by multiple enemies...
  12. BizarreLobo

    What configuration do you use while playing SRB2?

    I use Up/Down to move forwards/backwards, Left/Right to turn the camera, F to jump, G to spin, and R/T to strafe. This setup may sound weird, but I am comfortable with it When 2.2 came out, I tried switching to keyboard & mouse, with jump and spin being assigned to the mouse buttons (because...
  13. BizarreLobo

    Why can only Sonic and Metal turn super?

    While I don't have any problems with super-canceling itself, I don't think it should be in vanilla (even as an option). What makes Super Sonic interesting is not just the ability to be super fast and invincible, but also the tension of running out of rings. Not only do I need to consider whether...
  14. BizarreLobo

    A few texture errors in THZ1

    There's a missing pipe texture and a grass texture not marked as "Lower Unpegged" located in the left tunnel near the beginning of Techno Hill Zone Act 1.
  15. BizarreLobo

    Moved Game crash in Techno Hill Act 1

    So, I was trying to get a perfect bonus in THZ1 when the game suddenly crashed. The very last thing I did before the crash happened was turn the camera around very quickly. The error window was blank, for some reason (no "SIGSEGV" message was shown). Here's the crash log: Error occurred on...
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