Recent content by Altiami

  1. Altiami

    OOPS, All Tumble!

    Altiami updated OOPS, All Tumble! with a new update entry: Unfortunate oversights Read the rest of this update entry...
  2. Altiami

    OOPS, All Tumble! - Unfortunate oversights

    Fixed tumble ignoring iframes when it shouldn't, notably when invincible or grown This bug had a side effect of instantly killing players when it shouldn't, which is also now fixed Fixed spinning out still occurring after instant death failsafe triggers Fixed oversight with spinout timer syncing
  3. Altiami

    OOPS, All Tumble!

    Altiami updated OOPS, All Tumble! with a new update entry: Consistency & Cleanup Read the rest of this update entry... 1707710733 UPDATE It's been identified that 0.3.2 has some serious regression bugs causing very unintended behavior, most notably instantly killing players and penetrating...
  4. Altiami

    OOPS, All Tumble! - Consistency & Cleanup

    Added c-var to adjust tumble behavior after finishing Fixed various values not being adjusted to map object scale Adjusted tumble timer to mimic spinout timer to avoid fighting with other add-ons Hopefully fixed tumble affecting players multiple times per-frame Added paranoia check when...
  5. Altiami

    OOPS, All Tumble!

    Altiami updated OOPS, All Tumble! with a new update entry: Stop Being More Funny Than You're Supposed To! Read the rest of this update entry...
  6. Altiami

    OOPS, All Tumble! - Stop being more funny than you're supposed to!

    HugeQuest interop to fix Grown players from tumbling (will still happen in some cases due to HugeQuest bugs) Fixed instant kill bug when initial tumble launch would kill if horizontal momentum was too low Fixed instant kill bug when initial tumble launch was so fast it overflowed to negative...
  7. Altiami

    OOPS, All Tumble!

    Altiami updated OOPS, All Tumble! with a new update entry: Because Cvars. hashed my grandma, okay? Read the rest of this update entry...
  8. Altiami

    OOPS, All Tumble! - Because Cvars. hashed my grandma, okay?

    Changed tumbleignoreiframes to tumbleignoresiframes to fix conflict with KartMP's kmp_orbinautfuse (thank you for reporting, Verm) If you use KartMP, this is a critical update. Any scripts using tumbleignoreiframes should also be updated accordingly. If you do not use KartMP, this update may...
  9. Altiami

    OOPS, All Tumble!

    Altiami updated OOPS, All Tumble! with a new update entry: Debugging brainrot tumor removal Read the rest of this update entry...
  10. Altiami

    OOPS, All Tumble! - Debugging brainrot tumor removal

    Removed debug statements (when will I learn...) Minor optimization touch-ups
  11. Altiami

    OOPS, All Tumble! 0.3.2.1

    DISCLAIMER "OOPS, All Tumble!" is an exaggerated parody of the tumble damage effect in Ring Racers (as shown in preview videos and GIFs). The idea of the tumble is directly based upon Kart Krew's, which must be respected. WELCOME TO THE TUMBLE ZONE. NICE TO YEET YOU. Slipped on a banana...
  12. Altiami

    OOPS, All Tumble!

    Altiami submitted a new resource: OOPS, All Tumble! - Because you can never be karted hard enough. Read more about this resource...
  13. Altiami

    [Open Assets] GFZROCK.pk3 - v1.0.5

    * Fixed some sounds being unable to be found
  14. Altiami

    GFZROCK.pk3

    yoshimo updated GFZROCK.pk3 with a new update entry: v1.0.5 Read the rest of this update entry...
  15. Altiami

    GFZROCK.pk3

    yoshimo submitted a new resource: GFZROCK.pk3 - When you want your players' to feel visual pain. Read more about this resource...
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