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    • Boost replied to the thread Emerl SRB2.
      Well, that game came out 22 years ago, so it's natural. I bet a lot of people waiting for this mod have never even heard of Sonic Battle.
    • Boost replied to the thread Emerl SRB2.
      Eggman didn't really have a proper moveset. Missile spam instead of normals, rolling bombs instead of certain specials, voice lines (of...
    • Boost replied to the thread Emerl SRB2.
      It can't be! Well, I thought as much.
    • Boost replied to the thread Emerl SRB2.
      I'm going to assume this question was about whether or not you're going to add that cheap missile-spamming Eggman boss from Sonic Battle...
    • Boost replied to the thread Emerl SRB2.
      I believe SONIcsez1234 said that trap moves are not going to be added (the ones already drawn are "just for fun").
    • Boost replied to the thread Emerl SRB2.
      Hold on, 70 moves? The planned moveset only has 45 (42 if you don't count moves with identical animations). Or do you mean animations...
    • Boost replied to the thread Emerl SRB2.
      So Emerl will have different jump animations. Nice. But now I have to ask, will the jump also have different properties (different jump...
    • Boost replied to the thread Emerl SRB2.
      I believe it's Amy Double Jump
    • Boost replied to the thread Emerl SRB2.
      I mean... It's very easy to determine what this is just by comparing it with the planned moveset image on the very first post... Wait...
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