Recent content by 742mph

  1. 742mph

    [Reusable] Shadow Android v1.3 can now Speen under certain circumstances

    I don't know if you've tried this already, but you can use a # to create a line break. That would let you put "Shadow" and "Android" on two separate lines.
  2. 742mph

    [Reusable] Legacy Hinote

    It's good to have Hinote back! There's a slight bug with her as she is now, though: when equipped with a shield other than the Elemental Shield, she spawns a fire trail not just when she's rolling, but when she's just charging up a spindash. Since the orientation of the fire trail objects is...
  3. 742mph

    [SUGOI 3] KIMOKAWAIII: Part 1 and also Part 2

    It's happened to me, too. So far, it's only failed to happen once.
  4. 742mph

    [Reusable] Sonic Man X (v1.2) - Get your weapons ready!

    No, it can't. I figured it'd be too powerful in 3D, and it'd make Knuckles' climbing mostly redundant too.
  5. 742mph

    [Reusable] Great Divide Zone (v1.10)

    Updated to version 1.10. There's some prominent new level architecture this time!
  6. 742mph

    [Reusable] Sonic Man X (v1.2) - Get your weapons ready!

    Updated to version 1.2. Many small-to-medium changes have been made, including buffs to a couple of weapons and better Ringslinger gameplay.
  7. 742mph

    [Reusable] Encore characters

    Unless a mod has its own save file, SRB2 won't save while it's loaded.
  8. 742mph

    Silver The Hedgehog [dot pk3]

    I think that concern makes sense. I'd suggest just making the slide unable to damage enemies and having Silver jump normally out of it. There's nothing wrong with having a move that's only useful for fitting under low ceilings. I did it, at least.
  9. 742mph

    Silver The Hedgehog [dot pk3]

    I'm with Rumia that if Psycho Charge and sliding are on Spin, telekinesis should be on Custom 1, or at least there should be a console option to have it that way. Ring Toss is pretty inaccessible in my non-Ringslinger control scheme. That would work fine, yes. I think Silver should keep the...
  10. 742mph

    Thokker - Let's play "Kick the Crawla"!

    It's an inside joke.
  11. 742mph

    Silver The Hedgehog [dot pk3]

    Please don't remove the automatic bar refilling. Its absence ruined the flow of the game, and was the main reason I stopped playing as Silver entirely until 5.0 came out. If fitting under low ceilings is important to people, then sure, re-add the slide, but SRB2 is a Sonic game, and characters...
  12. 742mph

    [Reusable] Monster Iestyn's Mighty, ported to 2.1!

    From what I can tell, it doesn't have one outside of Ringslinger.
  13. 742mph

    [Reusable] Sonic Man X (v1.2) - Get your weapons ready!

    Updated to version 1.1. The desync problems in multiplayer should be fixed now.
  14. 742mph

    [Reusable] Sonic Man X (v1.2) - Get your weapons ready!

    That Brak Eggman mech is empty. Try jumping on top of it and pressing Spin. Maybe I should add a flashing arrow or something to indicate that you can do that.
  15. 742mph

    [Reusable] Sonic Man X (v1.2) - Get your weapons ready!

    The game refers to them as the Buster Parts, in case that's what's confusing you. They're definitely there, though, and they're accessible by all three vanilla characters.