Don't stand in the very corner though as then if you get hit while jumping you can get knocked out of the stage. What I did was stand in the corner but far away enough from the edges so that being hit while jumping won't knock me in the pit.
Why are these in the game? If you grab one of them then you will get hit with an attack. They are useless. I almost never grab them. And when I grab them it's always per accident. Just take them out of the game because they are useless.
I looked and it indeed puts my touch screen under joysticks.
Here is some output from "xinput" for context:
⎡ Virtual core pointer id=2 [master pointer (3)]
⎜ ↳ Virtual core XTEST pointer id=4 [slave pointer (2)]
⎜ ↳ ELAN2557:00 04F3:2557...
I just edited config.cfg and turned use_joystick2 and use_joystick both to "off" and it seems to have resolved the issue.
I guess my laptop is wonky because I do not have any joystick connected at all. How could it get joystick input if I do not have a joystick connected? I do have a touch...
I am using SRB2 on GNU/Linux and I built it from source but often my character spins around permanently as if I hold the button for turn left even though I am not holding it. This also happens even if I do not assign any button to turn left. And if I press turn left while it happens then I just...
Great wad, but what bothers me a bit is that he cannot through the slit in the first stage where one is supposed to spindash through. As if he is too tall too go under it even though he is underground.
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