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(BETA)Sonic The Super Cool Adventure EP1 And EP2

I was thinking, "Demo 3 is coming out on November 30th, Demo 2.4 didn't add much and I couldn't work on it properly, Demo 2.5 will probably come out with what I wanted," so here's the thing, some things like "Snow Carnival Beta Zone" or even a Hub/Museum for the mod I couldn't add, and I don't know if you guys would like them, so if you can, answer if anyone wants both or just one.
 
For those who want to know, Demo 3... I haven't even finished Demo 2 through 2.4 yet, I intend to start Desert Toxic 1. The Super Green Beta Zone will be removed from Demo 3 to make way for another stage.
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I just did some calculations and Demo 2.4 and Demo 3 WIP won't be enough to make people wait for Demo 3, so there's, hmmmmmmmmmmmmm, a 50% chance of getting a Demo 2.5.
 
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Should I cancel Demo 2.5 so I have more time for Demo 3?
yeah, just take your time, and if you don't feel that 2.5 doesn't have enough content then you should wait for demo 3
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I was thinking, "Demo 3 is coming out on November 30th, Demo 2.4 didn't add much and I couldn't work on it properly, Demo 2.5 will probably come out with what I wanted," so here's the thing, some things like "Snow Carnival Beta Zone" or even a Hub/Museum for the mod I couldn't add, and I don't know if you guys would like them, so if you can, answer if anyone wants both or just one.
a hub/museum would be cool but very optional if you ever want to do it and not a need
 
yeah, just take your time, and if you don't feel that 2.5 doesn't have enough content then you should wait for demo 3
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a hub/museum would be cool but very optional if you ever want to do it and not a need
Thank you, I think this was the first feedback I received.
Demo 2.5 would include everything I couldn't fit into Demo 2.4: the Snow Carnival Beta Zone, the Museum/hub, and a few other things I wanted to add.
I think Demo 2.5 wouldn't make me stop working on Demo 3 because Demo 2.5 would be almost a patch since it would fix things and add more features. But what makes me think twice before doing it is the museum/hub. It would be either a museum or a hub, inspired by SRB2 The Past and a hub inspired by the old 2.1 mod, with the hub that has Level Select, Bonus Level Select, a cinema, an emerald room, and I don't know what else.
 
Thank you, I think this was the first feedback I received.
Demo 2.5 would include everything I couldn't fit into Demo 2.4: the Snow Carnival Beta Zone, the Museum/hub, and a few other things I wanted to add.
I think Demo 2.5 wouldn't make me stop working on Demo 3 because Demo 2.5 would be almost a patch since it would fix things and add more features. But what makes me think twice before doing it is the museum/hub. It would be either a museum or a hub, inspired by SRB2 The Past and a hub inspired by the old 2.1 mod, with the hub that has Level Select, Bonus Level Select, a cinema, an emerald room, and I don't know what else.
yeah so i guess then release 2.5 as an patch and that should give you time for the hub since it sounds like 3.0 is going to be big
 
yeah so i guess then release 2.5 as an patch and that should give you time for the hub since it sounds like 3.0 is going to be big
Now here's the million-dollar question: will Demo 2.5 be a patch of everything I couldn't get in Demo 2.4, or will Demo 2.5 be a Halloween version?
The idea behind Demo 2.5 was that the original idea for Demo 1 was to later become Halloween Demo 1.1, but Demo 1, to summarize, wasn't approved within the estimated timeframe for Halloween Demo 1.1. Therefore, the first Halloween version will focus more on the Super Green Beta Zone. If Demo 2.5 is indeed Halloween-themed, the question I mentioned earlier is for you.
 
Now here's the million-dollar question: will Demo 2.5 be a patch of everything I couldn't get in Demo 2.4, or will Demo 2.5 be a Halloween version?
The idea behind Demo 2.5 was that the original idea for Demo 1 was to later become Halloween Demo 1.1, but Demo 1, to summarize, wasn't approved within the estimated timeframe for Halloween Demo 1.1. Therefore, the first Halloween version will focus more on the Super Green Beta Zone. If Demo 2.5 is indeed Halloween-themed, the question I mentioned earlier is for you.
Demo 2.5 be a patch of everything you couldn't get in Demo 2.4, just for starts and later on down the line you could implement the halloween stuff
 
yeah so i guess then release 2.5 as an patch and that should give you time for the hub since it sounds like 3.0 is going to be big
you'll bet it'll be big. the 3.0 levels will be WAY higher quality than 1-2.0 , the hub is gonna look beautiful and.. custom enemies will be included
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depends on if its wanted or not, but i could make Demo 2.0 styled version fo the unreleased levels for 2.5
 
you'll bet it'll be big. the 3.0 levels will be WAY higher quality than 1-2.0 , the hub is gonna look beautiful and.. custom enemies will be included
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depends on if its wanted or not, but i could make Demo 2.0 styled version fo the unreleased levels for 2.5
In truth, the Demo 3 levels will be far superior to the previous ones; they will be a complete recreation, built from scratch. The current complete levels, from point A to point B, are SGZ1, 2 and 3, and SCZ1, 2 and 3.
Demo 2.5 be a patch of everything you couldn't get in Demo 2.4, just for starts and later on down the line you could implement the halloween stuff
Okay, so Demo 2.5 for what wasn't in Demo 2.4 and a Demo 2.6 for Halloween, or... Demo 2.5 will already contain an Lua Script where the stage changes on Halloween and Christmas, is that a good idea?
 
hmm
thats peak ngl. it'd eb hard to code but the disc is always open to help
I know how to do it, so don't worry, I just need help making the levels because I'm the only one doing them. I'm taking a short break, but only a few hours, maybe 2 or 3 at most, because I was the only one doing the levels.
 
i know, i'm sorry! i'v ebeen working on another project on roblox, and also school. over teh weekend or during easter break i can pump out some levels.
 
Okay, so Demo 2.5 for what wasn't in Demo 2.4 and a Demo 2.6 for Halloween, or... Demo 2.5 will already contain an Lua Script where the stage changes on Halloween and Christmas, is that a good idea?
yep the first one, although i do hope it doesn't break the code of 2.5
 
yep the first one, although i do hope it doesn't break the code of 2.5
Okay, is it the first one or not? The first one is Demo 2.5 being normal and 2.6 being Halloween-themed, and the second one is what I said, Demo 2.5 with a Lua code to use the date to change the levels.
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Depending on which one takes me longer, option one takes longer because it has two updates, and option two takes less time because it's one update for all events: Halloween, mod upload anniversary, mod anniversary (approval date), and Christmas.
 
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Okay, is it the first one or not? The first one is Demo 2.5 being normal and 2.6 being Halloween-themed, and the second one is what I said, Demo 2.5 with a Lua code to use the date to change the levels.
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Depending on which one takes me longer, option one takes longer because it has two updates, and option two takes less time because it's one update for all events: Halloween, mod upload anniversary, mod anniversary (approval date), and Christmas.
go for the 2nd option
 
ok, levels, So I have to make 4 or 3 versions of the same levels for everything. If there are 8 levels in total, we have to do 8 x 3 or 4, which will give (8 x 3) 24, and (8 x 4) will give 32, so there will be a total of 24 or 32 levels for Demo 2.5.
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I think the estimated time, if that's correct, will be between September and October. I have to do the 24 or 32 levels, plus the new things, which would add 2 more levels (24 + 2) 26, (32 + 2) 34, so in total it would be around 26 or 34 levels, and with the corrections it would be around October and November (if it's before November 30th that's good because November 30th is the release of Demo 3).
 
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