I have a programming skill isue

The way I usually do it is to use a variable to keep track of whether or not the player has played the sound you want yet. Set it to false when loading into a level (or whenever you want it to reset), check to make sure it's false before playing the sound, and set it to true once you play the sound.
 
Thanks bro
The way I usually do it is to use a variable to keep track of whether or not the player has played the sound you want yet. Set it to false when loading into a level (or whenever you want it to reset), check to make sure it's false before playing the sound, and set it to true once you play the sound.
 

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