High Tension Traxx - Flying Battery Quick Fix + Sealed Star

High Tension Traxx - Flying Battery Quick Fix + Sealed Star 1.3.4

Mattioz updated High Tension Traxx - Flying Battery + Minor Fixes with a new update entry:

& Knuckles update + Minor Fixes

Flying Battery:

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Minor fixes and changes to the pack:

Added new ghost for maps
Fixed graphical glitch in Studiopolis :devastation:
Changed textures on the bridge in studiopolis to be more friendly to eyes. :wow:
Lowered the volume of SFX in Power Plant to help people with sensitive ears :grin:
Added a new map: Flying Battery :wow::wow::wow::wow::wow::wow::wow::wow::wow::wow::wow::wow::wow:

Read the rest of this update entry...
 


Severe waypoint issue in Flying Battery Zone. The video is of me triggering it deliberately but I noticed a bot trigger it in Grand Prix after repeatedly bouncing off the springs and drop targets, which caused it to think it was stuck. A kitchen sink could also trigger it theoretically.
 
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Severe waypoint issue in Flying Battery Zone. The video is of me triggering it deliberately but I noticed a bot trigger it in Grand Prix after repeatedly bouncing off the springs and drop targets, which caused it to think it was stuck. A kitchen sink could also trigger it theoretically.
I've already fixed the map, the update version will be uploaded asap. Thanks.
 
Mattioz updated High Tension Traxx - Flying Battery + Minor Fixes with a new update entry:

Prismatic Sealed Star + Flying Battery Quick Fix (Extra Musics)

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  • Fixed waypoints spawn on flying battery
  • Added one way spawn fofs on flying battery
  • Added more decorations on flying battery
  • Added more ghosts to the others maps
  • Added correct loop points to the musics on flying battery (thanks AxeCrusader, i'm too lazy sometimes to fix the loops on the musics lol)
  • Added 1st Prismatic Special Stage.
  • Added Legacy Chemical Plant Music.

Read the rest of this update entry...
 
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In Flying Battery Zone, there's this shortcut near the end of the track that can easily get a 1st place stolen. Perhaps you're able to block off the shortcut on the final lap? Just a criticism I have with the track in general.
 
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In Flying Battery Zone, there's this shortcut near the end of the track that can easily get a 1st place stolen. Perhaps you're able to block off the shortcut on the final lap? Just a criticism I have with the track in general.
I second this, A shortcut like this can cause some upsets on the final lap. HIGHLY suggest closing it off on the last lap, because if you don't have a speed item, you're not winning the race no matter how well you played.
 
The maps could use an update to implement checkpoints now that Ring Racers 2.4 introduced them to all maps. Without them, there's less opportunity for the new Amps mechanic to show and Duel mode on High Tension Traxx courses doesn't function as intended. To be clear, the maps are still perfectly playable.
 
Is there any chance you'd update these maps for 2.4? Studiopolis in particular is one of my favorite levels in the whole game, and I've love to be able to play them with checkpoints and such.
 
The maps could use an update to implement checkpoints now that Ring Racers 2.4 introduced them to all maps. Without them, there's less opportunity for the new Amps mechanic to show and Duel mode on High Tension Traxx courses doesn't function as intended. To be clear, the maps are still perfectly playable.
work on it, stay tuned!
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Is there any chance you'd update these maps for 2.4? Studiopolis in particular is one of my favorite levels in the whole game, and I've love to be able to play them with checkpoints and such.
work on it, stay tuned!
 
I keep getting this bug where the special stage fails to load in GP specifically. Some other packs seem to happen at random for any mode, but it's only for GP in this pack happening on consistent loads. It seems the map is missing endpoints, I keep forgetting to record the error.
 
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