i'll just give you the trig bit of it. You should be learning while trying to make your own simple scripts first.
Lua:
local tx = cos(FixedAngle(timer)) * 96
local ty = sin(FixedAngle(timer)) * 96
timer = $ + (5*FRACUNIT)
x = tx + ox -- ox is the orgin on the x axis (sonic travels in a cricle, this is the center)
y = tx + oy -- oy is just ox but it's the y axis instead
well, how are you gonna put the character switching in? and also making the title screen like the sonic heroes title screen? also how are you gonna like, port all the sonic heroes levels (with textures).
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