Ors
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But there are only 7 weapon slots in Sonic Robo Blast 2, both bind-able and find-able...
Woops... You're right. I have played too much Minecraft. There's 9 slots.
But there are only 7 weapon slots in Sonic Robo Blast 2, both bind-able and find-able...
mlooksens was renamed to mouseysens when it was added back to 2.1.whatever.Aiming Binds: (Credit to DUDE for showing me this a while back)
bind c "crosshair cross; mousesens 38; mlooksens 20"
bind v "crosshair angle; mousesens 25; mlooksens 10"
bind b "crosshair point; mousesens 19; mlooksens 9"
(WASD is stupid the arrow keys exist for a reason you know)
If you're seriously comparing SRB2 with arrow keys to Bubsy 3D, you're an idiot.
By the way, LCtrl for spinning?! That's really stupid and when I was testing WASD+mouse I could barely even reach the key, but I can reach Z and the strafe keys just fine on my setup.
Movement: WASD + Up & Down arrows (Yea I use both up and w, as well as S and down...)
Cam: Left + Right arrow keys
Throw ring: CTRL
Movement: WASD
Cam: Mouse
Throw ring: Mouse1
Jump: Space
Spin: Z
Custom 1, 2 and 3: x, c, v
That's.... kinda incorrect and harsh to say it's stupid, I can comfortably reach my LCTRL key with the hand I use on WASD.By the way, LCtrl for spinning?! That's really stupid and when I was testing WASD+mouse I could barely even reach the key, but I can reach Z and the strafe keys just fine on my setup.
I wish there could be a default layout...
Player 1 Controls
USB Keyboard 1. Mouse 1
Jump - Space
Spin - F
Strafe Left - A
Strafe Right - D
Forward - W
Backpedal - S
Shoot - Right click
Toss flag - E
Shoot basic - Left click
Next Weapon - Scroll Down
Previous Weapon - Scroll Up