New Suggestion: Personal Discussion thread? Basically the author is that profile of the thread, and discusses misc updates in their thread, instead of other's threads.
I think Aerial Garden Zone's enemy placement needs a few more tweaks.
These enemies just... die on their own.
What stage DIDN'T get in the special stage line up? All of the campaign zones are in there...As NiGHTS Mode is called NiGHTS Mode, why not add some extra NiGHTS stages for use in that mode that use the motifs of other zones not included in the special stage lineup? That way you could have a NiGHTS stage for every zone.
This would obviously require some new sprites,
What stage DIDN'T get in the special stage line up? All of the campaign zones are in there...
You're also forgetting ones for Aerial Garden, Azure Temple, and Mario Koopa BlastI believe he's referring to the ones that haven't been made yet (namely, Dark City and Grand Eggship)
Alright, I got some stuff to say and here it is:
-We could add 5 new gametypes such as Duels, King of the Hill, Last Man Standing, Terminator, and Possession.
-Duels, King of the Hill, and Last Man Standing gets their unique maps while Terminator and Possession are going to use the Match Levels (whiches what Tag and Hide & Seek does).
-The Eggscaliber can maybe have some silver metal armor around it's self (on the thing type is what I'm talking about).
-Add a bit more detail to the THZ2 Skybox (such as make it a bit more bigger and having some more buildings).
-There is also going to be Team Gametypes for Last Man Standing, Terminator, and Possession.
That video made my day worth living XD.1) Are you trying to make Sonic Doom 3? Those gametypes don't sound too Sonic(ish) Are you trying to make SRB2 like this?
2)I totally agree with this. It would be very interesting and the sprites would look cooler.
3) Uh... why? It's already preety big and has a LOT of buildings... I see no point on making it bigger.
4) We already have CTF. And those gametypes do not really suit for a Sonic game, even if it's a fan game.
Anyways, my suggestion is this:
Preety much self explainatory.
We should add oculus rift support.
The problem with making Kart a vanilla gametype is that every future character release would then have to support an entirely new set of sprites for a gametype that may not even prove that popular. There's also an issue of both gametypes not really meshing well with the current selection of gametypes, by which I mean they necessitate drastic alterations to the general playstyle of the game in a way that none of the vanilla gametypes do.So, this subject has been brought up among many of us and some of you may have seen it mentioned in another thread. Today I'm asking, what if mods like Kart and TopDown were vanilla gametypes?