Hiya! I know it's not actually released on a Tuesday (at least in my area), but it is Tuesday somewhere else so it still sorta counts. This update is mainly focused on a couple of things that needed to be ironed out from the first release! (Thanks again to the Discord Community for pointing out some issues!)
  • Fixed the BRIGHTMAP Definitions for certain textures.
  • Moved some misplaced waypoints in Maple Athletics to fix a respawn bug.
  • Added Deathpit tags on out-of-bound areas on Outrun Shores and Maple Athletics
  • Added Respawn Linedefs & Deathpit FOFs in Maple Athletics, Gothic Voltage, Sweet Tooth Circuit & Bowser's Castle 3 on certain areas to prevent players from going out of the main paths unintentionally.
  • Disabled the 1st Checkpoint in Gothic Voltage for (Local) Duel Mode
  • A few Item Capsules in Bowser's Castle 3 and Gothic Voltage were altered
  • Adjusted the light angles for a handful of maps.
  • Added a small slope at the end of the water path in Outrun Shores.
  • "Walls" has been given a new skybox.
Feel free to let me know if there are any more bugs I need to squash.
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