Hiya! I know it's not actually released on a Tuesday (at least in my area), but it is Tuesday somewhere else so it still sorta counts. This update is mainly focused on a couple of things that needed to be ironed out from the first release! (Thanks again to the Discord Community for pointing out some issues!)
Fixed the BRIGHTMAP Definitions for certain textures.
Moved some misplaced waypoints in Maple Athletics to fix a respawn bug.
Added Deathpit tags on out-of-bound areas on Outrun Shores and Maple Athletics
Added Respawn Linedefs & Deathpit FOFs in Maple Athletics, Gothic Voltage, Sweet Tooth Circuit & Bowser's Castle 3 on certain areas to prevent players from going out of the main paths unintentionally.
Disabled the 1st Checkpoint in Gothic Voltage for (Local) Duel Mode
A few Item Capsules in Bowser's Castle 3 and Gothic Voltage were altered
Adjusted the light angles for a handful of maps.
Added a small slope at the end of the water path in Outrun Shores.
"Walls" has been given a new skybox.
Feel free to let me know if there are any more bugs I need to squash.
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