HEY so I've had Seve sitting around my computer for a while, I wanted to do Alexis and the beta protagonist and wanted to wait till it was all finished, but unfortunately my creative drive has hit a brick wall and I figured I'd release Seve now instead of making everyone wait till my motivation comes back.


Enjoy!

I wanna thank Mia and Roach for giving me feedback and especially a big shout out to SuperAndrews who gave me a big hand in getting the sound effects and Mellodillo for the art references
  • Cool!
Reactions: SaturnsRings
- Adds more barriers to resort islands loop (and actually has the barrier redesign I mentioned in the update that didn't actually get included oops)
- Adds a better loop for Studiopolis thanks to AxeCrusader again
- Adds spawnpoints for the capsule UFO's in Studiopolis
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Version 1.1 of Shark packs up!
This update features a ported over battle map, Studiopolis Act 2! (one of my first maps for SRB2Kart)
This update also includes minor update to correct some issues and touch some features for tracks and characters.
These include:
  • Studiopolis Act 2 is available in the battle and prison map selection​
  • Better trip wire placement in Resort island to play better with the AI.​
  • Replaced the last set of random items with ring items to avoid conflict with the second random item set.​
  • Increased the block timer for the loop as some people still managed to glitch out on it before the race started.​
  • Reworked Arm's sprites so that his entire body is affected from his palette, not just his red areas​
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This is a maintenance update, I threw in a map port so there was an incentive to updating from my previous pack, my next big update I wanna include more maps, and a new character so look forward to that!.

To end this off, here's a preview of Seve from Corn Kidz 64 who I want to include in my next big release.
SEVE.png
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