You know what they say - sometimes you gotta do it yourself.
This was something that was honestly pending for a few months as I had got a bit of feedback about the track since it released...and also was informed that the waypoints were not working properly in multiplayer.
With that said, this is basically an update to address said issues and feedback - while also adding an extra bonus.
- Fixed an oversight that caused issues with the waypoints in multiplayer.
- Removed the two shortcuts due to being easily exploitable. The minimap has been updated accordingly to reflect that.
- Added an extra item to the inner turn at the end of the track
- Made the first purple hairpin wider and added a darker border to the outer edge of the second one. The minimap has been updated to reflect this.
- Added PlayerBot support. If you use that mod, the track should be compatible.
- The second spiral now goes above and then below, instead of below then above [and the bridge has been made transparent]. This should improve readabilty in that one turn.
- Added a Sunflower Garden billboard.
The Sunflower Garden billboard is a little thanks gesture to the players there, as they had playtested the first version and notified me of the issues/feedback that I could work with.
And if you wonder why I'm updating this track standalone instead of updating ArcadePak, not only there's some more plans that I would like to see put together for a future ArcadePak instead of just throwing this in there, but also in case anyone wants to host the current track as-is without waiting for that, updating the standalone makes sense.