Followermaker — Kartmaker, but for followers

[Open Assets] Followermaker — Kartmaker, but for followers r5

  • Fixed error where follower states which animation starts on the 28th overall animation frame erroneously used animation frames from other states.
  • All numeric values for followers are stored in 16-bit integers now instead of 8-bit integers. This means you can use numbers higher than 255!
  • Fixed error where the animation speed for the ring state was erroneously applied to the win state instead, with the ring state falling back to 35 tics in all instances.
  • Followers without a set scale_divide now fall back to a value of 1. Yes, this means those followers have been dividing themselves by 0...
  • Added program version to readme.
  • Added the "scale divide" field; this lets you divide the scale of your follower, granting the option to scale down a follower's sprites in-game, which is useful for followers with relatively high-resolution sprites. To achieve a sprite scale such as 2/5, the "scale" field needs to be set to the dividend (in this case 2), and the "scale divide" field should be set to the divisor (in this case 5).
  • Fixed a bug where, upon generating an SOC for a follower that has one of the middle states not implemented (e.g. removing the "following" state when the follower otherwise has 3 states in total), the program kept erroneous record of when animations start and how many frames they take.
  • Added two new advanced templates: these are merely the existing "7 states full" templates for symmetrical and asymmetrical followers, except they now use the illustrated chao graphics that the basic templates have.
  • Added the "Ring time" field; this allows you to adjust the duration of the "Ring" state, similar to how you can adjust the duration of the "Hit Confirm" state.
  • Adjusted the "Hit Confirm time" field to use units of individual tics instead of multiples of TICRATE. This means that, whenever the "Hit Confirm time" field is set to 1, the duration of the Hit Confirm state will now be of 1 tic, as opposed to 1 * TICRATE (which is 35 tics). The same also applies to the "Ring time" state.
  • Follower names that are over 16 characters in length get clamped to 15 characters now. i'm too lazy to make it clamp at exactly 16
  • Miscellaneous edits to the readme and advanced instructions.
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