Crash Team Racing Pack - Nitro Cup Update!

Crash Team Racing Pack - Nitro Cup Update! 2

The Nitro Cup is here!

Version 2 of my Crash Team Racing Pack is finally out! A big update that adds a new cup with 4 tracks and 2 battle maps, as well as a new secret track! It also includes some changes to the Wumpa Cup tracks!

New Cup added! The Nitro Cup!
The Nitro Cup includes the racing tracks:
-Mystery Caves
-Papu's Pyramid
-Cortex Castle
-Tiny Arena

And the Battle maps:
-Rampage Ruins
-Parking Lot

There's also a new secret track, can you find it in Grand Prix?

Some changes where made for the Wumpa Cup as well!
-Tiger Temple was redone from scratch to make a new and improved version!
-Improved waypoints for Crash Cove, Blizzard Bluff and Coco Park, now CPUs can traverse the tracks easier and take all the shortcuts.
-Small textures changes made to Crash Cove and the secret map Spyro Circuit.
-Small terrain changes made to Blizzard Bluff and Coco Park.
-Improved visuals to Coco Park and the secret map Spyro Circuit.
-New Cup Monitor.
-Changes made internally on the files, this means if you already unlocked the secrets maps Spyro Circuit and N.Sanity Beach you'll have to reunlock them.

There's also changes to the original post, I will now have sections for the secret tracks and say how to unlock those. For those who want to find the secrets for yourself, I'm gonna leave the hints as well outside of the spoiler tag.

I hope you enjoy the new tracks! I worked hard to improve and make the tracks translate well to Ring Racers! I'm happy with how this new tracks turn out and hope you have fun races online!

I'm gonna take a small brake before doing the Crystal Cup, not sure when I'm gonna start working on the next cup but it will be soon enough! Any issues with the tracks or just wanna give some feedback, feel free to ping me on Custom Courses channel of Kart Krew Discord server or here on MB, I will fix any issue as fast as I can.

Have fun racing!
An emergency hotfix had to be done for Blizzard Bluff.

-Fixed an oversight in the starting line in Blizzard Bluff. You where able to easily skip the starting line.
-Fixed a random invisible wall on Tiger Temple.

Sorry for this big oversight! Gonna make sure to not make the same mistake again in the future. Any other problem be sure to notify me on Kart Krew Discord server or here to fix it as fast as I can!
So, in the end, I decided to keep doing more CTR tracks! I haven't decided if I will do ALL the tracks, but it is very likely I'll do, so the Nitro Cup is gonna be next! Which includes Mystery Caves, Papu's Pyramid, Cortex Castle and Tiny Arena, also doing the battle maps Rampage Ruins and Parking Lot.

I also plan on reworking a bit the tracks I already made, just upgrading their visuals a bit and maybe redone Tiger Temple entirely since is the track I'm the least satisfy from what I did, so expect a bit of an upgrade on the Wumpa Cup!

At the time of writing this, Mystery Caves is mostly complete and Papu's Pyramid is already being work on, I'll give you a little sneak peak of both!

Thanks to all who enjoyed my work and hope I can improve in every way to do justice to Crash Team Racing! Not sure when this is gonna be done but I hope I can finish the Nitro Cup by the end of June.

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The update 1.2 is here! I've been working on fixing many of the bugs in v1.1, but also decide to made a little more as compensation for updating one more the mod.

New stuff added!
-Added another secret in Crash Cove!
-Added hints on the original post for the two biggest secrets in my mod!
-Added some gifs about the tracks in the original post!

Fixes
-Thanks to user MobyKong, Tiger Temple is finally fixed! And with that the start of the level changed a little, but not too much.
-Crash Cove music from the original game restore, now it should be listen again in it's map and Studio Mode.
-Fixed some textures in Blizzard Bluff.
-Fixed some Software texture problems in Coco Park and in the secret map.
-Fixed the camara getting a bit stuck in the secret map.
-Fixed some checkpoints in the secret map where you could get stuck forever.

I'm hoping this would be the last version for now, I'm still not so sure if I would do more maps, but it's likely I'll do, I did have a blast doing this! If I do in fact make more CTR maps, I would also like to update the looks of this maps a bit as well.

Thanks for everyone who gave me their feedback, their kind words about my work and everything! If another bug is found, I'll do my best to fix it as fast as I can, but let's hope this time doesn't happen!
Update 1.1 is out!

Fixes some stuff that came out after the initial release.

-Fix a bug that made some Item Boxes sets to not work properly in Crash Cove and Coco Park.
-Fix the information of Skull Rock music from the original CTR to not show properly and not showing in Stereo Mode.
-Made the file size smaller so it can be downloaded in Online mode

Known Bugs
-There's a bug in Tiger Temple on the finish line where sometimes it doesn't count the checkpoint and makes you to respawn. I couldn't found a solution for now, but made it less common, still I'd advise to avoid bumping in the walls while crossing the finish line or crossing the middle of it since those are the places where is more common to occur. Sorry about this one, but I'll work hard on fixing it.
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